5E Dual Mafia [Town wins] Russian Rabbits & Chinese Takeout!

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Moderators: Varanus, FM Game Moderators

5E Dual Mafia [Town wins] Russian Rabbits & Chinese Takeout!

Postby ObiWan » Mon Nov 17, 2014 6:06 pm

Game Over!

Image


Game ended on Page 177


Welcome to the first Dual Mafia game of FM!
Metrion and I will be your hosts for this game!


Rules for this game

Refer to Guzames rules hereviewtopic.php?f=16&t=857
Role Cards are listed here - viewtopic.php?f=17&t=863

Some specifics to this game – MUST READ

Metrion will be your Night Moderator - Send all Night actions to him!
I will be your Day moderator - Send all Whispers to me!


1. Be Respectful! This is a big pet-peeve of mine. It’s definitely okay if you disagree with someone/call them out (I encourage it actually) but be respectful about it. Don’t say hateful things because you’re upset. Remember – THIS IS STILL A GAME. Have fun with it and don’t get to uptight or upset. If you find that you aren’t having fun – Take a break and cool off. If I see you disrespecting anyone in one of my games – I will consider removing you from it depending on what you said. (No Racist/Homophobic/Pure Hateful remarks will be tolerated)


2. Deathnotes – Are very much allowed. All you have to do is pm your deathnote to Metrion and he will use it if you decide to kill someone. He will only use the deathnote of the person that is doing the killing. Example – If the GodFather kills he will use their deathnote…if the Mafioso kills he will use their deathnote.
If you’d like to change your deathnote at anytime, all you have to do is pm Metrion with the change.
Deathnotes can say anything you want . PM Metrion with the Subject as "Death Note."

3. Last wills – Are also allowed. Send Metrion and I a PM with your Last will and we will post it with you when/if you die.
You can say anything in them. PM us with the subject as "Last Will."

4. Whispers – Will be allowed this game. You will be allowed 5 whispers per in game day. All you have to do is send me a PM and put in the Subject box – /Whisper to X (Whoever you’re whispering) and write to me what you want to say to them.
I will then send your whisper to this person and post “X has whispered to X” in the thread.
RULE on Whispers – You will only be allowed 200 characters and I will be keeping track. If you go over a bit, it is okay. If you go over a lot I will ask you to change it.

5. Inactivity -
If you haven’t posted within 36 hours you will be prodded for inactivity.
If you do not respond to the prod within 18 hours you will be removed from the game and replaced by someone else.
If you get prodded 2 times, you will get removed from the game.

6. How the game will work
- Metrion will give every player their role and role card through a pm before the game starts, and your role will be decided through a RNG. No complaining if you get a role you don't like. If you do not receive a role card please PM Metrion ASAP.
-Each role in the game is the same as their in-game counterpart.
-Every in-game day shall last 5 days(120 hours) unless a majority vote for a lynch is decided. For a vote to be counted, you have to say /vote {playername} (Bold it please!)
-If 5 days pass, somebody is lynched, or a majority votes for a NoLynch (done by saying "/vote NoLynch"), the day will pass and nighttime begins.
-Night lasts 2 days (48 hours). The Mafia will use those hours to talk and discuss strategy/who to kill and whatnot.

-You use your role's power by sending Metrion a PM explaining what you can do. Example - If you're a Witch send Metrion a PM saying - /Control X player to X...etc. If you're a GF, talking with your teammates beforehand is advised, but not required. Only your vote decides who dies.
-At the end of the night, Metrion will pm everybody saying what happened to them that night, and then the day phase will begin again. Rinse and repeat until one side wins.

-The game shall begin with a short daytime (24 hours) to talk without any lynching, followed by nighttime.

7. Mafia – Each Mafia will have their own Night time thread on this forum. Metrion will be handling the Russian Mafia and I will be handling the Chinese Triads.
We will give them each access once they have confirmed their spots in the game. If the Mafia are jailed they will not get to see Mafia chat. Jailing will be a Day action in this game.

8. Dead players ARE allowed to PM each other when dead. I think it is fair since you can do it in the game TOS. The only thing you cannot do is PM a dead player when alive (unless you are the medium). Or vice versa.


.........................................................

Changes to Rolecards

Spoiler: You are a Witch

Your alignment is Neutral Evil.

You hate these townsfolk. Every last one of them. They act like witches are evil, not realizing the great things your magic can do.
You'll show them, you'll show them all how powerful your magic is, they'll pay for forcing you to hide like this!

Every night, you can choose somebody to control, and somebody who you want your controlled player to use their ability on.
You won't be informed of the end result of your controlling, or even if the one you controlled had an ability to use at all!
You'll have to pay close attention to learn people's abilities and use them to make the townsfolk suffer.
Your expertise in magic also taught you defensive spells. You have perfected a magical immunity shield, which shrouds your body.
It will discharge the instant you are attacked without protection. The shield will only work against gunshots, stabbings, and dousing.
Once the shield has discharged, these attacks will harm you, like any other non-magic user.
The attacker will only know of your immunity to their attack. The Veteran and Jailor are immune to this shield.

You are immune to being roleblocked.

You are a Spy.

Your alignment is Town Investigative

You are a Spy, an expert in listening in on private conversations and deducing peoples' darkest secrets. You were once used in battle with the goal of gaining information about enemy tactics. You were able to retire young, having gained the support of the military who in turn paid you very handsomely. However, your stay in the Town of Salem does not remain the peaceful retirement you once envisioned due to the Mafia invasion.

Deciding to use your skills to help the Town eliminate the Mafia, you can also choose one player to spy on the next day, and hear all whispers involving that player, both sent and received. You have 24 hours to do this and won't receive any whispers that are sent before you tap someone.
You also have the ability to see who an individual Mafia group visits at night. Each night you may choose one specific Mafia group (Russian Mafia or Chinese Triad) to watch. You will see everyone that Mafia group visits but you won't know what exactly happened to them.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else

--------------------------------------------------------------------------------------------------

~The Godfather can see all night actions that their mafia members carried out.

~The Agent now taps during the day again, they have 24 hours to choose and will not recieve any whispers that were sent before they started to tap.

~Spy picks one mafia to spy on each night instead of seeing both, they also tap during the day.

~If a Sheriff's target is a member of the mafia they see which mafia they are a part off.


Russian Mafia Role Cards
Spoiler: Pakhan

You are the Pakhan

Your alignment is Mafia Killing

You are the lord of crime in this town, and have decided that it belongs to the Russian Mafia.
You try to achieve this by systematically killing off one of the citizens each night.

You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
You have the ability to order one death each night, which a Boevik will carry out for you.
All of your mafia members report to you at the end of the night with their night actions.
If there are no Boeviks left, or they're unable to kill for whatever reason, you will kill your target yourself.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Shukher

You are a Shukher

Your alignment is Mafia Deception.

You are a Shukher, skilled at forging documents and planting them on others.
With your skill, the mafia was glad to hire you in exchange for your services.

Each night, you have the ability to frame 1 player of your choice. if they're inspected by the Sheriff that night, it'll say they're a mafia member. If they're inspected by the investigator, it'll say that they're the framer!
If there are no other kill capable Mafia players left, your role will become that of a Boevik.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Supruga

You are a Supruga

Your alignment is Mafia Support.

You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it however, and felt used every night.
Once the Russian Mafia came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.

Every night, you can choose to target 1 player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a serial killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
If there are no other kill capable Mafia players left, your role will become that of a Boevik.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Kassir

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are an Kassir.

Your alignment is Mafia Support.

You were a Spy in your early days, but on one of your expeditions, you were captured - not by the enemy, but by the Pakhan. He said that he know who you were, and one of his Sovietniks proceded to state information that you thought was confidential. The deal was simple: join the Mafia, and the information does not spread. Without much choice, you accepted. Despite your information gathering techniques, the Pakhan did not want you as a Sovietnik - he wanted you to be something special to the Mafia - a Kassir.

Each day, you may choose one player to listen to the next day. You will see all whispers involving that player, both sent and received. You have 24 hours to choose.
As well, you may track one person, seeing who they visit that night.

If there are no capable Mafia roles left, your role will become that of Boevik.
You can communicate with your allies each night , for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Sovietnik

You are a Sovietnik

Your alignment is Mafia Support.

You were a succesful investigator in your early days. However, you quickly learned that playing fair doesn't pay, and when the Pakhan approached you and asked for you to join them, your choice was easy.
These days, you work as a Sovietnik for the mafia, figuring out what role every person plays in a town to help them make quick work of the towns they take over.

Every night, you can choose to target 1 player.
You'll investigate them that night, finding out their exact role.
If there are no other kill capable Mafia players left, your role will become that of a Boevik.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Krysha

You are a Krysha

Your alignment is Mafia Deception.

You are a Krysha, hired by the mafia for your skilled method of cleaning crime scenes.
You can clean a crime scene, hiding the role of somebody who died that night.


Each night, you can choose to clean a player. If that player dies that night, their role won't be revealed to the town upon death However, you WILL see what their role is.
Their last will will also be revealed to you and hidden from the rest of the town.
It doesn't matter who kills your target or what side your target is on, the only thing that matters is that they need to die that night for your skill to work.
If your target doesn't die, it will still use up one of your cleanings.
You can only choose to clean a target 3 times during the entire game.
If there are no other kill capable Mafia players left, your role will become that of a Boevik.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Vor

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are a Vor

Your alignment is Mafia Deception.

You are a once great actor lured into the Russian mafia with the promise of fortune and a chance for a final performance. You can fool the most observant people with your costumes and antics.


Every night you may choose which power role you would like to appear as, this will completely fool even the best investigator. You may also visit someone each night and change their appearence to that of a disguiser, the spy will see who your target visits instead of you.
While decieving Investigators, a Sheriff's interogation on the other hand will see through your disguises.
If there are no other kill capable Mafia players left, your role will become that of a Boevik.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial



Boevik

You are a Boevik

Your alignment is Mafia Killing.

You're a goon, following your Pakhan's every command.
It's not all bad though, because you're first in line to take his place should something ever happen to him.

Each night, you have the ability to vote for who dies that night. if the Pakhan can't act, or just doesn't order you to kill somebody, you'll be free to kill your own target.
If the Pakhan dies, your role will become that of the Pakhan.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Russian Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Triad
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else




ChineseTriad Role Cards

Spoiler: Dragon Head

You are the Dragon Head

Your alignment is Triad Killing

You are the lord of crime in this town, and have decided that it belongs to the Triad.
You try to achieve this by systematically killing off one of the citizens each night.

You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
You have the ability to order one death each night, which an Enforcer will carry out for you.
All of your Triad members report to you at the end of the night with their night actions.
If there are no Enforcers left, or they're unable to kill for whatever reason, you will kill your target yourself.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Enforcer

You are a Enforcer

Your alignment is Triad Killing.

You're a goon, following your Dragon Head's every command.
It's not all bad though, because you're first in line to take his place should something ever happen to him.

Each night, you have the ability to vote for who dies that night. if the Dragon Head can't act, or just doesn't order you to kill somebody, you'll be free to kill your own target.
If the Dragon Head dies, your role will become that of the Dragon Head.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Forger

You are a Forger

Your alignment is Triad Deception.

You are a framer, skilled at forging documents.
With your skill, the triad was glad to hire you in exchange for your services.

Each night, you have the ability to frame 1 player of your choice. if they're inspected by the Sheriff that night, it'll say they're a mafia member. If they're inspected by the investigator, it'll say that they're the framer!
If there are no other kill capable Triad players left, your role will become that of a Enforcer.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Liaison

You are a Liaison

Your alignment is Triad Support.

You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it however, and felt used every night.
Once the triad came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.

Every night, you can choose to target 1 player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a serial killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
If there are no other kill capable Triad players left, your role will become that of an Enforcer.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Vanguard

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are an Vanguard.

Your alignment is Triad Support.

You were a Spy in your early days, but on one of your expeditions, you were captured - not by the enemy, but by the Dragon Head. He said that he know who you were, and one of his Administrators proceded to state information that you thought was confidential. The deal was simple: join the Triad, and the information does not spread. Without much choice, you accepted. Despite your information gathering techniques, the Dragon Head did not want you as a Administrator - he wanted you to be something special to the Triad - a Vanguard.

Each day, you may choose one player to listen to the next day. You will see all whispers involving that player, both sent and received. You have 24 hours to choose.
As well, you may track one person, seeing who they visit that night.

If there are no capable Triad roles left, your role will become that of an Enforcer.
You can communicate with your allies each night , for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Administration

You are a Administrator

Your alignment is Triad Support.

You were a succesful investigator in your early days. However, you quickly learned that playing fair doesn't pay, and when the Dragon Head approached you and asked for you to join them, your choice was easy.
These days, you work as an Administrator for the triad, figuring out what role every person plays in a town to help them make quick work of the towns they take over.

Every night, you can choose to target 1 player.
You'll investigate them that night, finding out their exact role.
If there are no other kill capable Triad players left, your role will become that of an Enforcer.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Incense Master

You are a Incense Master

Your alignment is Triad Deception.

You are an Incense Master, hired by the Triad for your skilled method of sanitizing crime scenes.
You can clean a crime scene, hiding the role of somebody who died that night.


Each night, you can choose to clean a player. If that player dies that night, their role won't be revealed to the town upon death However, you WILL see what their role is.
Their last will will also be revealed to you and hidden from the rest of the town.
It doesn't matter who kills your target or what side your target is on, the only thing that matters is that they need to die that night for your skill to work.
If your target doesn't die, it will still use up one of your cleanings.
You can only choose to clean a target 3 times during the entire game.
If there are no other kill capable Triad players left, your role will become that of an Enforcer.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town

You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Deciever

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are a Deciever

Your alignment is Triad Deception.

You are a once great actor lured into the triad with the promise of fortune and a chance for a final performance. You can fool the most observant people with your costumes and antics.


Every night you may choose which power role you would like to appear as, this will completely fool even the best investigator. You may also visit someone each night and change their appearence to that of a disguiser, the spy will see who your target visits instead of you.
While decieving Investigators, a Sheriff's interogation on the other hand will see through your deception.

If there are no other kill capable Triad players left, your role will become that of an Enforcer.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Chinese Triad
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Russian Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else



Investigative results
Spoiler: Your target is heavily protected! They must be a Mayor, Godfather, or Survivor.
Your target owns weapons! They have to be a Veteran, Vigilante, or Mafioso.
Your target visits the graveyard! They must be a Medium, Janitor, or Amnesiac.
Your target manipulates others! They must be an Escort, Consort, or Witch.
Your target watches others closely! They have to be an Investigator, or Consigliere.
Your target takes pride in their work! They have to be a Sheriff, Disguiser or Executioner.
Your target smells like gas! They must be a Transporter, or Arsonist.
Your target has advanced knowledge in the field of science! They have to be a Retributionist, or Bomber
Your target watches over people at night! They must be a Lookout, Bodyguard, or Stalker.
Your target deals with highly sensitive information! They have to be an Spy, or Agent.
Your target has a fondness for knives! They must be a Doctor, or Serial Killer.
Your target wants to die! They must be a Jester, or Phantom.
Your target is a protector! They have to be a Jailor, or Lawyer.
Your target has forged documents! They are a Framer.
Your target abides the laws quietly! They are a Citizen.

Mafia = Russian Mafia = Chinese Triad

Godfather = Pakhan = Dragon Head
Mafioso = Boevik = Enforcer
Consort = Supruga = Liaison
Consigliere = Sovietnik = Administrator
Agent = Kassir = Vanguard
Janitor = Krysha = Incense Master
Framer = Shukher = Forger
Disguiser = Vor = Deciever


Sheriff Results
Spoiler: Mafia and framed targets excluding Godfather: Your target is a member of the Mafia! (This will show the Specific Mafia group Chinese/Russian)
Serial Killer: Your target is a Serial Killer!
Stalker: Your target is a Stalker!
Others: Your target is not suspicious.
This was not the scumslip you were looking for.


Alzar wrote:there is no such thing as a meta, forum mafia is a lie, we are products of a confused society


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Re: FM 5E: Dual Mafia! Role List

Postby ObiWan » Mon Nov 17, 2014 6:09 pm

Timeline of Events

End of Day 1: Page 15
End of Day 2: Page 109
End of Day 3: Page 151
End of Day 4: Page 164
END OF FINAL DAY: Page 177


Winners

2) Salense - Citizen

4) Artica [Shot by Veteran/Killed by Russian Mafia, cleaned]
5) Coobie - Citizen
6) DizzyWaddledoo [Killed by Chinese Triad, Citizen]
8) Chitownmvp01 - Sheriff
9) brainothon - Bodyguard

10) spretznaz [Killed by Russian Mafia, cleaned]
12) Enderitem - Survivor
15) Nellyfox - Bodyguard
16) Aeolian - Veteran
17) pretzellover33 - Jailor

18) TheCow [Killed by Russian Mafia, Transporter]
22) IAmAMunchlax - Amnesiac turned Doctor
23) stellaluna [Killed by Russian Mafia, Doctor]
24) Deawyn - Lookout
25) Ayanhart [Killed by Russian Mafia, cleaned]


---------------------------------


Un-Winners

20) 8thprince [Killed by Chinese Triad, Sovietnik]
13) girisawesomer [Lynched, Forger]
14) Odin1010 [Lynched, Enforcer
1) ValeforRaine [Executed by Jailor, Dragon Head]
7) Cyantic [Lynched, Boevik]
21) Neasans [Lynched, Enforcer]
3) Boomlay [Executed by Jailor, Krysha]
11) Loominaty [Lynched, Pakhan]
19) Nyghtwulf [Witch]
------------------------------------------


Role list

Town
Town Investigative
Town Investigative
Town Protective
Town Protective
Town Support
Town Support
Town Killing
Town Power
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen

Russian Mafia
Pakhan
Boevik
Mafia Support
Mafia Deception

Chinese Triad
Dragon Head
Enforcer
Triad Support
Triad Deception

Neutrals
Neutral Benign
Neutral Evil
Random Neutral
This was not the scumslip you were looking for.


Alzar wrote:there is no such thing as a meta, forum mafia is a lie, we are products of a confused society


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Re: FM 5E: Dual Mafia! [Preparing]

Postby Metrion » Mon Nov 17, 2014 7:33 pm

All the rolecards have been sent. Players whose names are bold have confirmed. Players have 24 hours to confirm before they are replaced by someone in the backups. Once everyone is confirmed Day 1 will start.

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Re: FM 5E: Dual Mafia! [Preparing]

Postby Metrion » Tue Nov 18, 2014 6:12 am

Everyone has confirmed.

Day 1 begins!

Day 1 will last for 24 hours and end November 19th 8:00am [UTC -4]
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Re: FM 5E: Dual Mafia! [Preparing]

Postby pretzellover33 » Tue Nov 18, 2014 6:14 am

FIRST
b
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Re: FM 5E: Dual Mafia! [Preparing]

Postby TwitchCattz » Tue Nov 18, 2014 6:16 am

Greetings. How is everyone today?
Always called Vinyl Scratch these days.

I enjoy playing Town of Salem, but will never risk a ban to do what others think is right that I know is wrong.
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Re: FM 5E: Dual Mafia! [Preparing]

Postby Nellyfox » Tue Nov 18, 2014 6:17 am

Hi guys. <3
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Re: FM 5E: Dual Mafia! [Preparing]

Postby brainothon » Tue Nov 18, 2014 6:17 am

Hello! Lets have a jolly good time today :D
I will put something here eventually, and when I do BAM! Mindblown
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Re: FM 5E: Dual Mafia! [Preparing]

Postby Nellyfox » Tue Nov 18, 2014 6:18 am

Oh yeah I know the Canadian godfather.
/vote Metrionz
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Re: FM 5E: Dual Mafia! [Preparing]

Postby enderitem » Tue Nov 18, 2014 6:19 am

Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:
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Image
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Re: FM 5E: Dual Mafia! [Preparing]

Postby pretzellover33 » Tue Nov 18, 2014 6:20 am

wait does the person to say "first" die first?
If yes I want to be jailed protected lookouted investigated and transported

No this is not not a joke
Jokes are not a laughing matter
/vote Humor
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Re: FM 5E: Dual Mafia! [Preparing]

Postby Nellyfox » Tue Nov 18, 2014 6:20 am

enderitem wrote:Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:

Be mine <3 ?
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Re: FM 5E: Dual Mafia! [Preparing]

Postby pretzellover33 » Tue Nov 18, 2014 6:21 am

enderitem wrote:Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:

Perhaps we should test this theory. Somebody attack enderitem! (Use your vest!)
Though, you might be pulling a 5C and you're the mayor.
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Re: FM 5E: Dual Mafia! [Preparing]

Postby TwitchCattz » Tue Nov 18, 2014 6:22 am

Quite the possibility, but I wouldn't guess, yet.
Always called Vinyl Scratch these days.

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Re: FM 5E: Dual Mafia! [Preparing]

Postby enderitem » Tue Nov 18, 2014 6:24 am

Nellyfox wrote:
enderitem wrote:Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:

Be mine <3 ?

Accepted. <3
pretzellover33 wrote:
enderitem wrote:Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:

Perhaps we should test this theory. Somebody attack enderitem! (Use your vest!)
Though, you might be pulling a 5C and you're the mayor.

And this going to help me prove... what exactly?
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Re: FM 5E: Dual Mafia! [Preparing]

Postby Nellyfox » Tue Nov 18, 2014 6:41 am

enderitem wrote:
Nellyfox wrote:
enderitem wrote:Just going to claim it now. I am the Survivor. Luckily, I am quite important in this game. Everybody needs me. :lol:

Be mine <3 ?

Accepted. <3

D'aww, so sweet. :$ <3
I like this survivor.
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby ValeforRaine » Tue Nov 18, 2014 7:11 am

Ugh, Metrion, why do you always start things while I'm asleep? Nelly's got the right idea though.

/vote Metrion

Also, ender the survivor? I'm watching you, buddy. Alwaaaaaaays watching. (Well, not always. That would be creepy.)
Sing something new, I have nothing left,
I can't face the dark without
you.
There's nothing left to lose, the fight never ends,
I can't face the dark without
you.

Holding the hand that holds me down.
I forgive you, forget you,
the end.
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby Salense » Tue Nov 18, 2014 7:15 am

Hello everyone, time for another great game of FM. So good luck everyone (party)
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby chitownmvp01 » Tue Nov 18, 2014 7:22 am

Hello everyone! Good luck and have fun!
Spoiler: Image


Thanks Achro!: Spoiler:
Chitsticks INC.


Favorite Roles: Mayor, Jailor, Investigator, Lookout, Sheriff, Godfather, Consigliere
Least Favorite Roles: Transporter, Jester, Survivor, Disguiser, Mafioso (original, not promoted)
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby enderitem » Tue Nov 18, 2014 7:34 am

ValeforRaine wrote:Ugh, Metrion, why do you always start things while I'm asleep? Nelly's got the right idea though.

/vote Metrion

Also, ender the survivor? I'm watching you, buddy. Alwaaaaaaays watching. (Well, not always. That would be creepy.)

You can watch me watch you... together...in bathroom getting cleaned.

Question: What are the roles a Random Neutral can be?
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby DizzyWaddleDoo » Tue Nov 18, 2014 7:40 am

Hey, I'm awake finally! Thanks a lot Metrion.

This is my first FM game!
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Thanks Burgy!
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby DizzyWaddleDoo » Tue Nov 18, 2014 7:42 am

enderitem wrote:Question: What are the roles a Random Neutral can be?


Any neutral role in the game. Don't feel like listing them.
Last edited by Metrion on Tue Nov 18, 2014 7:53 am, edited 1 time in total.
Reason: BB fix
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby Cyantic » Tue Nov 18, 2014 7:45 am

I'm paranoid that we have more second accounts this game... wait uh... Hello. perfect introduction
Spoiler: Image
Image
Image
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby Nellyfox » Tue Nov 18, 2014 7:47 am

enderitem wrote:
ValeforRaine wrote:Ugh, Metrion, why do you always start things while I'm asleep? Nelly's got the right idea though.

/vote Metrion

Also, ender the survivor? I'm watching you, buddy. Alwaaaaaaays watching. (Well, not always. That would be creepy.)

You can watch me watch you... together...in bathroom getting cleaned.

Question: What are the roles a Random Neutral can be?

Pls no, that's my sister.
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Re: FM 5E: Dual Mafia! Day 1- Frantic Antics

Postby DizzyWaddleDoo » Tue Nov 18, 2014 7:50 am

Wait, why was there a Vale quote box in that. Vale didn't say that. That was supposed to be quoting Enderitem only.

Maybe I'm not completely awake yet.
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