After a couple of drinks at the saloon in Valentine, the gang went back to their camp in Horseshoe Overlook to further investigate if there were any ''rats'' still lingering about. They all seemed ready to discuss until Dutch decided to bring matters into his own hands once again and shot the gang's money launderer through the skull...
murat1996 was:
Spoiler:
You are Leopold Strauss. You are part of the O'Driscoll Traitors.
You are a serious and unemotional man, allowing you to be effective in your job as the main operator behind the Van Der Linde gang's loan sharking business.
You share a neighbourhood chat with [REDACTED] although you do not know where they align. You may communicate with them during the day and night. If either of you die, the chat will be closed.
You win once the O'Driscoll Traitors take control over the gang. Your teammates are [REDACTED]
You are John Marston. You are part of the Van Der Linde Gang.
You are a serious individual with very little patience for the eccentricities of life. You simply desire to live out the rest of your life with your family.
You share a neighbourhood chat with [REDACTED] although you do not know where they align. You may communicate with them during the day and night. If either of you die, the chat will be closed.
You win when all threats to the Van Der Linde Gang have been eliminated
And that was it...the age of outlaws and gunslingers had come to an end, civilisation would prosper and tame the wild west soon after. Dutch Van Der Linde was sentenced to death for the many crimes he had committed over the last few decades. Whilst Sean MacGuire and Micah Bell were locked up in Sisika Prison never to venture back out into the west ever again...the Pinkerton Detective Agency had finally taken down the gang for a brighter future.
You are Dutch Van Der Linde. You are part of the Van Der Linde Gang.
Your leadership helps to keep the gang afloat even in the harshest of times, no one will question your authority.
During the day, you may put yourself and another player up to the stand. All votes will be removed and only you and the player selected can be voted for the rest of the day phase. This ability only has 2 charges. You cannot use this ability Day 1 nor can you use it on 2 consecutive days. You cannot use this ability with less than 24 hours of the day remaining. In order to use 'Leadership' you must type /Gladiate [x]
You win when all threats to the Van Der Linde Gang have been eliminated
You are Micah Bell. You are part of the Van Der Linde Gang.
You are wild and unpredictable even by the Van Der Linde gang's standards and you enjoy the action in your life. However, you have a poor relationship with most of the gang members
Each night you may shoot a player who you believe to be a Rat. If the person you shoot turns out to be a Van Der Linde gang member, you will lose all of your bullets. You only have 3 bullets, allowing you to perform your night action up to 3 times. You may not shoot on the first night.
You win when all threats to the Van Der Linde Gang have been eliminated
You are Sean Macguire. You are part of the Van Der Linde Gang.
You are a cocky young Irish thief and stick‐up man who comes from a long line of criminals and political dissidents.
You have no abilities besides your vote.
You win when all threats to the Van Der Linde Gang have been eliminated
You are Josiah Trelawny. You are part of the O'Driscoll Traitors.
You are a flamboyant and sharp-tongued gentleman who is cordial towards just about everybody but isn't afraid to get his hands dirty.
Every night you can choose to target one player. You'll investigate them that night, finding out their exact role.
You win once the O'Driscoll Traitors take control over the gang. Your teammates are [kosmo16 / TheWabbit]
You are Bill Williamson. You are currently part of your own movement.
You are an ex‐soldier discharged from the army, possibly dishonorably. Hot-headed, you tend to act first then think later.
You are a member of the O'Driscoll Traitors that has been separated. You do not know the identities or abilities of the O'Driscoll Traitors
Each night you may choose to kill a player, if that player turns out to be aligned with the O'Driscoll Traitors then you will join them instead. You will also be recruited if you are attacked by someone aligned with the O'Driscoll Traitors during the night.
You only have 2 bullets available. You are detection immune.
You win once the O'Driscoll Traitors take control over the gang.