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Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

PostPosted: Mon Jun 29, 2020 8:59 am
by Swordsworth
Day 1

unvote drags ElusiveBelle into their timeline.
ManateeDude turns into EvilDeanius0's vest(LOL).
SparkingJayYT appears as Light for this phase.

Night 1

cmitc1 marks and rinses Bottlenose.
ElusiveBelle element-lookouts TheWabbit, and will be frozen the next night. ElusiveBelle sees no one.
watchme1 seer-checks TheDebil, and finds them to be town.
TheWabbit reflexively freezes ElusiveBelle.
TheDebil bodydoubles unvote.
EvilDeanius0 dies no matter what as the nightkill, as stipulated by their role.

Chemist1422 acquires cmitc1's rolecard.
Bottlenose uses a strongman kill on EvilDeanius0.
ICECLIMBERS disables EvilDeanius0(this has no effect), permitting the strongman charge to be used.

SparkingJayYT learns from EvilDeanius0, and appears as Light for this phase.

Day 2

unvote drags cmitc1 into their timeline.

Night 2

cmitc1 marks and rinses ICECLIMBERS.
ElusiveBelle is frozen, and cannot act.
watchme1 seer-checks Chemist1422, and finds them to be mafia.
TheDebil bodydoubles Bottlenose.

Chemist1422 acquires SparkingJayYT's rolecard.
Bottlenose kills unvote.
ICECLIMBERS disables ElusiveBelle's powers.

SparkingJayYT learns from cmitc1, and appears as Light for this phase.

Day 3

ICECLIMBERS sends Secrets to SparkingJayYT about the identities of the mafia, and cmitc1's role. SparkingJayYT does not reveal the Secrets.
SparkingJayYT appears as Light for this phase.

Night 3

cmitc1 marks and rinses fwogcarf.
ElusiveBelle element-lookouts watchme1 and sees two visitors, one Light(TheDebil) and one Iron(Bottlenose). ElusiveBelle's visit qualifies the strongman, permitting it to go through Debil's protection.
watchme1 seer-checks fwogcarf, and finds them to be town.
TheDebil bodydoubles watchme1. Due to the strongman charge, this fails.

Bottlenose uses a strongman kill on watchme1.
ICECLIMBERS disables SirCakez's powers.

SparkingJayYT learns from SirCakez, and appears as Stone for this phase.

Day 4

ICECLIMBERS sends Secrets to SparkingJayYT regarding the mafia's plans and Sparking's gambit, giving him a signal to use about how to proceed. SparkingJayYT does not reveal the Secrets.

SparkingJayYT, having learned thrice, chooses to learn an Offensive ability, and learns Fission Reactor.

Night 4

cmitc1 marks and rinses SparkingJayYT.
ElusiveBelle element-lookouts TheDebil and sees nobody visit due to the Ninja charge.
TheDebil bodydoubles ElusiveBelle.

Bottlenose uses a ninja kill on TheDebil.
ICECLIMBERS does not act, and thus SirCakez remains disabled.

SparkingJay appears as Fire for this phase.

Day 5

ICECLIMBERS sends Secrets to SparkingJayYT regarding whether or not he has Manatee's vest. SparkingJayYT does not reveal the Secrets.

SparkingJay appears as Gravity for this phase.
SparkingJay utilizes his Fission Reactor on ElusiveBelle, initiating the Vote Transfer and Vote Jailkeep.

Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

PostPosted: Mon Jun 29, 2020 9:00 am
by Swordsworth
This game was pretty experimental in nature; I'd like to revisit the concept in the future. Thanks for playing!

Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

PostPosted: Mon Jun 29, 2020 9:01 am
by ICECLIMBERS
I have no idea what happened but I’m OK with it.

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:02 am
by SirCakez
swords I love you but that was a really stupid ending

Re: SFM73 | That Which Came After | Day 5 (Lost Guardian)

PostPosted: Mon Jun 29, 2020 9:02 am
by Swordsworth
ICECLIMBERS wrote:I have no idea what happened but I’m OK with it.


I'd recommend reading Sparking's rolecards

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:02 am
by SirCakez
fuckin knew Bottle was scum

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:02 am
by Swordsworth
SirCakez wrote:swords I love you but that was a really stupid ending


I don't disagree

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:03 am
by SirCakez
I think there's a pretty good chance here that town would have pulled this out if Sparking lynch had gone through

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:04 am
by SparkingJay
well uh I wasn't expecting that to work lmao

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:06 am
by Swordsworth
As soon as Sparking was sent his power and I looked at what was going to happen that day I instantly thought "alright this is going to be an utter stomp for either side with no room for leeway"

I really want to revisit the idea of duality roles but do it justice

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:06 am
by ICECLIMBERS

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:10 am
by SirCakez
w/e this is what I expected from a Swords game reeee

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:10 am
by Swordsworth
Graveyard

Mafia chat will not be released.

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:13 am
by Bottlenose
interesting

ty for hosting

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:15 am
by Bottlenose
what were the indirect buffs if a mafia died in the first dayphase?

talking about evild's role

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:17 am
by Swordsworth
Bottlenose wrote:what were the indirect buffs if a mafia died in the first dayphase?

talking about evild's role


Ah right

"Shared Secrets get bundled with the disclaimer that it is sensitive information that should not be publicized lightly

Rinsing lasts longer than the phase it occurs"

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:19 am
by Swordsworth
Other auxiliaries that remained unrevealed

The mafia's day kill(via Secrets publishing) was disabled in MyLo/LyLo, Potato simply wouldn't be prompted to kill the people that published them, and of course, if Potato died and flipped, the mafia would lose the ability to message entirely. In hindsight, the messaging ability should have been entirely lost in mylo/lylo, but the learned velika power had a weakness tied to it

Conditions for enabling the town buffs:
Mafia dies in the first cycle, or Velika is found in the first cycle

Finding Velika would be as simple as witnessing him visit without elemental cover, seeing him rinsed, etc

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:24 am
by ElusiveBelle
Ngl ICE probably had the game down anyways.
I was leaning away from them regardless.
I was suspicious of blocking me, then cakez twice but the comment to prove themselves got me but they would have appeared as they claimed anyways.

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 9:25 am
by ElusiveBelle
I was pretty full of shit most of the game, but having scum shook there in the end was fun

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 11:18 am
by unvote

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 12:07 pm
by TheDebil
lol

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 1:39 pm
by EvilDeanius0
My favourite part was dying N1 again

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 2:31 pm
by cmitc1
oh wow

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 4:48 pm
by ICECLIMBERS
  1. SirCakez
    Spoiler:
  2. Chemist1422
    Spoiler:
  3. IkeClimbers
    Spoiler:
  4. unvote
    Spoiler:
  5. cmitc1
    Spoiler:
  6. TheDebil
    Spoiler:
  7. xXIllegalPotatoXx
    Spoiler:
  8. ManateeDude
    Spoiler:
  9. SparkingJayYT
    Spoiler:
  10. ElusiveBelle
    Spoiler:
  11. Bottlenose
    Spoiler:
  12. fwogcarf
    Spoiler:
  13. EvilDeanius0
    Spoiler:
  14. watchme1
    Spoiler:
  15. TheWabbit
    Spoiler:

Re: SFM73 | That Which Came After | Game Over!

PostPosted: Mon Jun 29, 2020 6:43 pm
by watchme1
those videos are golden ice holy moly


NGL setup was pretty fun, would play it again, only thing i'd propose is 72/24 phases cause a 1 week cycle for 2 phases is kinda wim draining