Hosted by: AcidicBreeze, Eragon1329
General rules:
- Follow the sites rules.
- Personal attacks are prohibited, if you feel someone is being too personal contact one of the hosts.
- External communication about the game while it is running is prohibited.
- Do not directly quote any external information into the thread, this includes but is not limited to mod communication, rolecards, jail chat and other forms of ingame private conversations.
- Do not attempt to go against your roles win condition, doing so may result in you being mod killed / replaced out. If you have to ask if its throwing it probably is.
- Hosts colours are #ae2bd6 and #0000FF no stealing it.
- Hosts decision is final, if you really have any issues after this send a pm.
- Rules can be subject to change.
Deadlines / Activity:
- 72h days, 24h nights
- 24 hours without any content = a prod, 16 hours without further content = 2nd prod.
- If you receive 2 prods you are liable to be replaced out.
- Minimum of 10 content posts per in-game day, larger posts count for more. (if day ends early the amount will be changed accordingly).
- Posts with little to no content will not be counted towards prods.
- Any replaced out slot that dosn't get someone else to fill it will be mod killed in 36 hours
Voting / Lynching:
- Majority and plurality are enabled.
- Ties are resolved by the person who reaches the most votes first being lynched.
- Votes only count under /vote (username).
- Use /unvote to unvote.
- Intentionally hiding a vote in spoilers or making it vague on purpose will just get it ignored.
Setup:
- Games setup is 13 Town, 4 Mafia and 1 Neutral Evil.
- Players will be given roles on d1.
- At the start of each day starting from d2 onwards, each player has a 50% chance that there role is randomised within there respective subalignment i.e (sheriff --> tracker).
- This game features quite a few modifications to existing roles, summary of most changes are at the bottom
- Only killing and investigative roles receive/give out feedback.
- List of all public mechanics are listed below.
- Mafia wins if remaining town is equal to or less then the remaining mafia.
- Mafia have day chat.
- Mafia can multi-task (use abilities and kill)
- Neutral evil loses if all mafia die.
Role list:
Spoiler:
Role Subalignments:
Spoiler:
Role Cards:
Spoiler:
Modified Roles:
Spoiler:
Mechanics:
Spoiler: