SFM71: uPick | GAME OVER

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Re: SFM71: uPick | GAME OVER

Postby Cenvil2 » Thu Apr 30, 2020 10:23 pm

And the fact, that I got two semi-inactive mate pretty much destroyed my WIM to even pretend to be a town.
It's a wonder I was not lynched sooner....
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Re: SFM71: uPick | GAME OVER

Postby Eragon1329 » Thu Apr 30, 2020 10:26 pm

I will say that the mafia got unlucky but also kinda deserved the luck overall

1 mafia flakes out, no surprise there, but ends up getting lynched in a 50/50 Rand on D1, leading to many townclears on people that weren’t exactly cleared. The lynch was kinda just thrown there and couldn’t have been played against.

Other mafia gets redirected into themselves, and it’s the only one with a chance of being put through until later on. That was definitely when Mafia lost the game 100%.

and Cenvil claiming your exact ability was a bit wonky, Becuase the town leashed it in their favor and forced you to either out yourself or clear town, so that was a self-destructing claim in itself.
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Re: SFM71: uPick | GAME OVER

Postby Eragon1329 » Thu Apr 30, 2020 10:29 pm

Was the game town sided from the start?

I’ll say yeah, it was for sure.

I didn’t expect people to be able to narrow down the POE as fast as they did, basically guaranteeing a town win in like, day 2

but at the same time I believe that the game very well could have gone to a LyLo scenario with just minute changes of actions
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Re: SFM71: uPick | GAME OVER

Postby AbstractGlacial » Thu Apr 30, 2020 11:47 pm

Good game, everyone!
Town did a good.
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Re: SFM71: uPick | GAME OVER

Postby AbstractGlacial » Thu Apr 30, 2020 11:48 pm

Getting that leyva45 read 100% right was FeelsGoodMan.
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Re: SFM71: uPick | GAME OVER

Postby ryanyb » Fri May 01, 2020 1:00 am

Aight. Not a very hot take:

Smalltown games are incredibly hard to balance. Making a u-pick into a smalltown seemed like a bad idea. Especially when town has nutty roles.
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Re: SFM71: uPick | GAME OVER

Postby TheWabbit » Fri May 01, 2020 1:40 am

good game

i enjoyed playing with y'all
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Re: SFM71: uPick | GAME OVER

Postby TheWabbit » Fri May 01, 2020 1:41 am

Cenvil2 wrote:And the fact, that I got two semi-inactive mate pretty much destroyed my WIM to even pretend to be a town.
It's a wonder I was not lynched sooner....

not exactly inactive
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Re: SFM71: uPick | GAME OVER

Postby SparkingJay » Fri May 01, 2020 1:45 am

GGs

Loved my RC, they implemented Mirages main 3 abilities in FM which was lit

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Re: SFM71: uPick | GAME OVER

Postby Cenvil2 » Fri May 01, 2020 2:01 am

TheWabbit wrote:
Cenvil2 wrote:And the fact, that I got two semi-inactive mate pretty much destroyed my WIM to even pretend to be a town.
It's a wonder I was not lynched sooner....

not exactly inactive

I was talking about Royee.
not you.
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Re: SFM71: uPick | GAME OVER

Postby TheWabbit » Fri May 01, 2020 2:08 am

Cenvil2 wrote:
TheWabbit wrote:
Cenvil2 wrote:And the fact, that I got two semi-inactive mate pretty much destroyed my WIM to even pretend to be a town.
It's a wonder I was not lynched sooner....

not exactly inactive

I was talking about Royee.
not you.

forgot about royee lol
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Re: SFM71: uPick | GAME OVER

Postby lemonader666 » Fri May 01, 2020 4:52 am

max is still great
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Re: SFM71: uPick | GAME OVER

Postby ZoruaLuhansk » Fri May 01, 2020 6:36 am

gg ig
I had a mild scumread on wabbit and it was right
that's a first
Though all are free in name
They are slaves to barbarism in truth
For when they are not held by desires, God is freed

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Re: SFM71: uPick | GAME OVER

Postby TheWabbit » Fri May 01, 2020 6:56 am

ZoruaLuhansk wrote:gg ig
I had a mild scumread on wabbit and it was right
that's a first

your next one will probably take ages to come
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Re: SFM71: uPick | GAME OVER

Postby Eragon1329 » Fri May 01, 2020 10:29 am

Rolecards have been released after the game end post
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Re: SFM71: uPick | GAME OVER

Postby Swordsworth » Fri May 01, 2020 11:53 am

That was enjoyable

Thanks for making a custom setup
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Re: SFM71: uPick | GAME OVER

Postby moonbird » Fri May 01, 2020 9:32 pm

ryanyb wrote:Aight. Not a very hot take:

Smalltown games are incredibly hard to balance. Making a u-pick into a smalltown seemed like a bad idea. Especially when town has nutty roles.

half of town was invests it felt like
Swordsworth wrote:That was enjoyable

Thanks for making a custom setup

^ ye

sorry for being a flake, i went full brain crap partway through the week
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Re: SFM71: uPick | GAME OVER

Postby moonbird » Fri May 01, 2020 9:34 pm

welp time to pull out the rolesheet for lose/lose two again and see how shit it is
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Re: SFM71: uPick | GAME OVER

Postby Chemist1422 » Fri May 01, 2020 9:37 pm

Olly wasn’t supposed to be a tracker that was kind of an oversight on our end

and abstract moon and swords all got countered by the ninja so I don’t think it was that unbalanced
mist ~ she/they
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