SFM 70: Mafia Groups (Mafia Wins!)

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Re: SFM 70: Mafia Groups (Day 2)

Postby Cenvil2 » Thu Apr 16, 2020 11:53 am

TheWabbit wrote:
Eragon1329 wrote:
TheWabbit wrote:i mean you have a history of weird sidesteps that i wouldn't bother listing them

but you had strong tinfoils back then, probably want to resurface that strength


I just hold a soft spot for them damn neutrals :BlobCry: :BlobCry:

i don't remember jalandh as a neutral on waifu upick

don't remind me...
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 11:54 am

TheWabbit wrote:if there's any consolation your SFM68 play was hot

count in SFM58 as well if you add host intervention deliberately being used to keep you on par with wolves

last hope isn't original with hidden wincon but it sure is memorable
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 11:55 am

Cenvil2 wrote:
TheWabbit wrote:
Eragon1329 wrote:
TheWabbit wrote:i mean you have a history of weird sidesteps that i wouldn't bother listing them

but you had strong tinfoils back then, probably want to resurface that strength


I just hold a soft spot for them damn neutrals :BlobCry: :BlobCry:

i don't remember jalandh as a neutral on waifu upick

don't remind me...


you're counted as collateral damage this game for being affected
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 11:55 am

TheWabbit wrote:
TheWabbit wrote:if there's any consolation your SFM68 play was hot

count in SFM58 as well if you add host intervention deliberately being used to keep you on par with wolves

last hope isn't original with hidden wincon but it sure is memorable


Last Hope lads !
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 11:56 am

can't wait for jackson to prodge with "im still locktown" or some goofy shit

i'm amazed this is bypassing the content filter for prods
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 11:57 am

Eragon1329 wrote:
TheWabbit wrote:
TheWabbit wrote:if there's any consolation your SFM68 play was hot

count in SFM58 as well if you add host intervention deliberately being used to keep you on par with wolves

last hope isn't original with hidden wincon but it sure is memorable


Last Hope lads !

seth can be an honorary last hope(???) member for openwolfing as town on MyLo/LyLo
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 11:58 am

TheWabbit wrote:
Eragon1329 wrote:
TheWabbit wrote:
TheWabbit wrote:if there's any consolation your SFM68 play was hot

count in SFM58 as well if you add host intervention deliberately being used to keep you on par with wolves

last hope isn't original with hidden wincon but it sure is memorable


Last Hope lads !

seth can be an honorary last hope(???) member for openwolfing as town on MyLo/LyLo


oh man
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 12:00 pm

if I vote chemist is someone going to quick hammer

:BlobSweat: :BlobSweat:
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 12:01 pm

Cenvil's talk about signaling indicative of mafia who has already gone through the process of determining whether or not signaling is a good idea?
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:02 pm

Eragon1329 wrote:if I vote chemist is someone going to quick hammer

:BlobSweat: :BlobSweat:

probably hold off to L-2 or lower until we're confident in ending the day with a town win
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:02 pm

Eragon1329 wrote:Cenvil's talk about signaling indicative of mafia who has already gone through the process of determining whether or not signaling is a good idea?

wut
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Re: SFM 70: Mafia Groups (Day 1)

Postby Eragon1329 » Thu Apr 16, 2020 12:03 pm

Cenvil2 wrote:
lemonader666 wrote:Cenvil you mind forgoing your n1 action for something.


I would if I had any.


I think this is probably SAI as town would be more careful about hinting their role so strongly and it just feels like a mechanically "Correct" answer, while town would be more suspicious of Lemon asking the question in itself.
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:03 pm

cenvil has ascended by no longer hiding their status
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Re: SFM 70: Mafia Groups (Day 1)

Postby Eragon1329 » Thu Apr 16, 2020 12:04 pm

Cenvil2 wrote:
TheWabbit wrote:Uzay is exactly Mafia A.
Discuss.


I doubt we should differentiate mafia A and mafia B right now.
They are exactly the same right now.
Since they can win together I am not doubting they will try signaling each other, just like you did in the quoted post.

There can be only two example where you are confident in your statement.

-Uzay is not mafia B.
And you know this because you are Mafia B.

-you are mafia A with Uzay.

Both case you are scum.
/vote Wabbit



Cenvil2 wrote:Lets dissect my statement if you don't believe me.

both mafia is the same so we should not differntiate those.
Otherwise I will take that as a signalling.


Both mafia has 2 person.
Every mafia member knows the identity of exactly one other mafia person.
No mafia knows the other two mafia.
They want to the other two mafia to know both of them.
They want the town not noticing the signal.

Until a mafia flips it is no matter which group you think the mafia is you find cause the only one who can possible confirm or deny this information are the mafia groups, thus the assumption of one group over the other is a signalling already.


Cenvil2 wrote:
yurkin wrote:-snip-
Mm... I can't see mafia thinking about signaling first thing on D1 like #priorities
And if I go down that line, there are better subtle ways to signale


mafia right now has 2 KPN. (assuming no crosskilling/PR interference)
there are 10 villager, and if mafia can signal each other it is rather 10v4 than 10v2v2, so mafia needs to kill 6 villagers to win.
assuming 2 kill and 1 mislynch per day mafia can have a winning position of start of D3!!! which can be delayed, or prevented if
-Mafia kills each other.
-Mafia crosskills.
Both of which can be avoided by signalling.
So we should not overlook the simplest or the most blatant signaling neither cause that is our quickest falldown.
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:04 pm

the fuck's SAI
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Re: SFM 70: Mafia Groups (Day 2)

Postby Cenvil2 » Thu Apr 16, 2020 12:05 pm

TheWabbit wrote:cenvil has ascended by no longer hiding their status


I never hid my status.
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 12:05 pm

TheWabbit wrote:the fuck's SAI


scum alignment indicative

I wanted to save 3 letters of scummy by making an acronym thats shorter

:FancyGlasses: :FancyGlasses:
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Re: SFM 70: Mafia Groups (Day 2)

Postby Chemist1422 » Thu Apr 16, 2020 12:05 pm

Eragon1329 wrote:if I vote chemist is someone going to quick hammer

:BlobSweat: :BlobSweat:

yes

there's like an hour left anyway
mist ~ she/they
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Re: SFM 70: Mafia Groups (Day 2)

Postby Cenvil2 » Thu Apr 16, 2020 12:06 pm

Chemist1422 wrote:
Eragon1329 wrote:if I vote chemist is someone going to quick hammer

:BlobSweat: :BlobSweat:

yes

there's like an hour left anyway


there is still time for CFD.
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:06 pm

i mean yeah SI as scum indicative sounds like you're turning this into a science lecture

but the term "alignment" on SAI feels redundant
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:07 pm

it's almost EoD2 already?

bummer
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 12:07 pm

TheWabbit wrote:i mean yeah SI as scum indicative sounds like you're turning this into a science lecture

but the term "alignment" on SAI feels redundant


well I didn't want to sound like a science lecture cuz me giving a science lecture would be boring
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Re: SFM 70: Mafia Groups (Day 2)

Postby Eragon1329 » Thu Apr 16, 2020 12:08 pm

Image
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Re: SFM 70: Mafia Groups (Day 2)

Postby OllyRenard » Thu Apr 16, 2020 12:08 pm

I am breaking new ground

How many SI units are we at rn
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Re: SFM 70: Mafia Groups (Day 2)

Postby TheWabbit » Thu Apr 16, 2020 12:09 pm

seth is now an SI unit for edginess
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