XX14
Kpop and Random Doggos
Kpop and Random Doggos
Setup and Mechanics Spoiler:
- Phase lengths are 72/24 hours.
- Mafia has factional kills and a 24 hour private chat.
- Transporter and Veteran is unique.
- Lynches are majority and plurality, if a tied vote happens the first to hit that number is lynched.
- Kill credits and full role flips are enabled. Investigatives don't get result if they get no information.
- Feedbackless
- Citizen may roll once in Random Town, with a 33% chance
Role List (18p) wrote:Town Investigative
Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Mafia Head
Mafia Tactical
Random Mafia
Random Mafia
Neutral Evil
Role Alignments wrote:Town Killing - Vigilante / Firebrand / Veteran
Town Protective - Doctor / Marshal / Bodyguard / Babysitter / Faith Healer
Town Investigative - Sheriff / Detective / Tracker / Lookout
Town Support - Escort / Medium / Transporter / Trauma Patient / Retributionist
Random Town - Investigative / Protective / Support
Town Citizen - Citizen
Mafia Head - Godfather / Caporegime
Mafia Tactical - Mafioso / Blackmailer
Mafia Deception - Smokescreener / Framer / Janitor
Mafia Support - Agent / Consigliere / Consort
Neutral Evil - Witch / Kleptomaniac / Rolestopper
Feedback and Investigative Results
Spoiler:
Investigative Results wrote:Sheriff
- Your target is not Mafia
- Your target is a member of the Mafia
Detective
- You target does not align with your previous target.
- You target does align with your previous target
Feedback wrote:This is a feedbackless game. If you get shot by two different people and someone patches you up, you'll be too dumb to notice.
Role Cards
Spoiler:
Sheriff
Town Investigative
Each night, you may check a player. You will be notified if they're a member of the Mafia or not.
Detective
Town Investigative
Each night, you may check a player. You will be notified if they are aligned with who you checked previously.
Tracker
Town Investigative
Each night, you may check a player. You will be notified of who they visited.
Lookout
Town Investigative
Each night, you may check a player. You will be notified of all players that visited them that night.
Doctor
Town Protective
Each night, you may protect a player. You will protect them from all attacks for that night.
Marshal
Town Protective
Each night, you may protect a player. You will scare off one malicious ability targeting them.
The priority of abilities are
Mafia Deception > Neutral Evil / Consort / Escort > Killing Abilities
Bodyguard
Town Protective
Each night, you may protect a player from one attack. If you successfully protect a player, you and the attacker will both die.
Babysitter
Town Protective
Each night, you may protect a player, you will protect your target from one kill. If you are attacked and killed, you will also attack your target.
Faith Healer
Town Protective
Each night, you may target a player. You will reverse any protections on that player. If they are protected by any protective role, you will stop them from being protected. If they aren't protected, you will protect them against all kills that night.
Vigilante
Town Killing
Three times, you may choose to shoot and kill a player.
Veteran
Town Killing
Three times, you may choose to go on alert. While on alert, you will kill everyone that visits you. You will be unable to roleblocked or killed that night.
Firebrand
Town Killing
Each night, you may choose somebody to douse in gasoline. At night, you may choose to ignite and kill all doused players. You can only ignite once.
Escort
Town Support
Each night, you may choose to roleblock a player. If they do not have roleblock immunity, their action will fail.
Transporter
Town Support
Each night, you may choose to transport two players. All actions targeting one will target the other instead.
Medium
Town Support
Each night, you may target a dead player. If they are Town you will see all the feedback that they received during the game.
You can target cleaned roles.
Trauma Patient
Town Support
At night, you may choose to target a dead Town that isn't cleaned. You will become their role permanently starting that morning.
Retributionist
Town Support
At night, you may use a dead Town's abilities. You cannot use the same person more than once.
Godfather
Mafia Head
If you are not performing the factional kill, you may choose to fake a visit. You will be seen visiting that target to all visit checking roles. You will also be seen as Town to any alignment checking roles.
Caporegime
Mafia Head
At night you may choose to retrain a Mafia member into another Mafia role that isn't a Mafia Head. If you do so, you will role-block that player that night. You cannot retrain two nights in a row and you can retrain yourself.
Mafioso
Mafia Tactical
At night, you may perform the action for another Mafia member, you can only do this once per player. You cannot perform the action of a Mafia Head, however you may gain their specific passive(s) excluding Night immunity.
You may permantely become the role of a dead Mafia role at any time, the change happens at the end of the phase.
Blackmailer
Mafia Tactical
Each night you will learn the roles that visit your target. You may also choose to repeat all actions which targeted your target the previous night.You will get the feedback of all the roles you repeated.
Each day you can send three anonymous messages to any player. The player may send a message back if they wish. Messages are limited to 200 characters.
Consigliere
Mafia Support
At night you may target a player. You will learn their exact role.
Agent
Mafia Support
During the day, you may target a player to know if they can visit at night.
During the night, you may target a player to know who they visited if any and receive any night feedback that they would receive.
Consort
Mafia Support
During the night, you may roleblock a player as long as they aren't immune to it.
Smokescreener
Mafia Deception
Each night, you may target a player. You will stop any investigative feedback targeting that player.
Framer
Mafia Deception
Each night, you target a player to frame and someone to frame them as. If they're investigated by a Cop or Detective, they will show the result of the second.
If targeted by a Tracker, they will be seen visiting the second target.
If the second target is seen by the Lookout, they will instead see the framed target.
Witch
Neutral Evil
Each night, you may redirect a players visit. If they target two people, you will redirect their first target. You will learn the role of your target. You can survive one mafia attack.
Rolestopper
Neutral Evil
Each night you may terror a players house, scaring away one visit from that player. If that role is a killing role, you will learn their name but not their role. You can survive one mafia attack.
Kleptomaniac
Neutral Evil
Each night, you may choose an alive or dead player. If you steal from an alive player, you will learn and copy their night ability if they successfully use it that night. You may use successfully stolen abilities once any night you wish. If you stole from a dead player, you will use their ability that night and gain any of their special attributes.
You can only use the role of a player once per game. You can only steal from living players twice and you cannot steal killing abilities, only their passives. You cannot copy Transporter.
Player List
- MiniMegabyte
- TheDebil
- watchme1
- Ezradekezra
- murat1996
- UzayAltay
- kosmo16
- ARandomDouche
- Royee
- lemonader666
- MichaelgRook
- ElusiveBelle
Spectators
- CheezePie