「Recognition」
Darkness knows no bound, even against light.
Wherever darkness reigns supreme, destruction goes before recognition.
You're free to gloat about your Xehanort-level strategy, but clever will only get you so far.
「Control」
Darkness is driven by power; the strong devour the weak.
Respect is given to those who deserve it.
Tolerance for negativity is heightened, but don't come crying about toxicity if you're the cause.
Frequent activity is expected from all.
You must contribute to the game at least once every 24 hours.
Should you fail to comply, you will be prodded.
You have 12 hours to respond to your prod, else you will be replaced.
「Setup」
The game has an open rolelist:
Spoiler:
The following roles may exist:
Spoiler:
「Game Mechanics」
Day phases are 72 hours long, while night phases last for 24 hours.
Plurality and Majority are in play. There MUST be a lynch at the end of each day.
Ties are resolved by RNG.
Organization XIII members may not perform the factional kill and use their action at the same time.
「Flavor」
The game is flavor-heavy, but knowledge about Kingdom Hearts won't reap you benefits, except casual talks with the host about the flavor.
Factions have their names AND associated colors modified:Town will be known as the Heartless.
Mafia will be known as the Organization XIII.
Additionally, the Heartless have specific flavor assigned to each role:
Spoiler:
Sample Heartless rolecard:
Spoiler:
「Playerlist」
- Chemist1422
- watchme1
- JacksonVirgo
- dota2reporter
- EvilDeanius0
- 3cheersforidiots
- UzayAltay
- SparkingJayYT
- TheDebil
- Soulshade55r
- kosmo16
- Cenvil2
- xXIllegalPotatoXx
- ZoruaLuhansk
- Crimson97
- ElusiveBelle
- murat1996
- Hellosither
---
Backups:
- AcidicBreeze
- polypies73
- TripleHaven