Yeah, this is especially frustrating when you scroll for executioner. Although I rarely see my target leaving day 1. They usually just die. I think exe's targets should be reassigned if they leave day 1 or night 1. After that, if the exe had the opportunity to lynch their target day 2 and didn't use it, they deserve to turn into a jester. In fact, I think the target should be reassigned if they die n1, even if they stay in the game.
And since we are speaking about exe's targets leaving, I think
this should be implemented too.