Starting games with <15 players

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Starting games with <15 players

Postby SuperGDPWYL » Wed Aug 10, 2022 4:28 am

It's annoying getting 15 players for a mostly dead gamemode like Rainbow or Dracula's Palace, so me and Enigmatrix1 suggest the ability to start games with less than 15 players.

The way it would work is that the host may choose to start the game early once there are at least 7 players in the lobby. If a player uses /repick the countdown is stopped. Only the first roles in the rolelist will be used in case of an early start, so if the game started with 10 players only the first 10 roles would be used, 7 roles for 7 players, etc.

Rainbow would start with a minimum of 8 players but its list would be unchanged.
All Any and Coven All Any included but isn't included in the rolelists for the obvious reason of it just being 15 Anys.

These would be the rolelists used: (They're the same rolelist, just reordered)
Classic
Spoiler: Sheriff
Doctor
Investigator
Jailor
Medium
Godfather
Framer
Executioner
Escort
Mafioso
Lookout
Serial Killer
Town Killing
Jester
Random Town

Ranked Practice
Spoiler: Jailor
Town Investigative
Town Protective
Town Support
Random Town
Godfather
Mafioso
Town Investigative
Random Mafia
Town Killing
Witch
Random Town
Random Mafia
Random Town
Executioner


Town Traitor
Spoiler: Jailor
Sheriff
Town Protective
Town Support
Town Investigative
Godfather
Doctor
Random Town
Mafioso
Lookout
Random Town
Random Mafia
Random Town
Town Killing
Witch


Dracula's Palace
Spoiler: Vampire Hunter
Doctor
Vigilante
Jailor
Lookout
Vampire
Witch
Town Support
Vampire
Town Protective
Lookout
Vampire
Jester
Town Support
Vampire


Coven Classic
Spoiler: Jailor
Sheriff
Psychic
Lookout
Town Protective
Coven Leader
Medusa
Random Town
Executioner
Potion Master
Random Town
Pirate
Random Town
Random Coven
Plaguebearer


Coven Ranked Practice
Spoiler: Jailor
Town Investigative
Town Protective
Town Support
Random Town
Coven Leader
Medusa
Town Investigative
Random Coven
Town Killing
Neutral Killing
Random Town
Random Coven
Random Town
Neutral Evil


Mafia Returns
Spoiler: Jailor
Sheriff
Psychic
Lookout
Town Protective
Godfather
Ambusher
Random Town
Executioner
Hypnotist
Random Town
Random Mafia
Random Town
Pirate
Plaguebearer


VIP Mode
Spoiler: Sheriff
Crusader
Psychic
Vigilante
Trapper
Coven Leader
Potion Master
Town Protective
Pirate
Town Support
Medusa
Tracker
Guardian Angel
Town Protective
Random Coven


Coven Lovers
Spoiler: Half the lobby (rounded up to the highest even number) will be part of a Lover pair. The other half will be loverless.

Sheriff
Doctor
Psychic
Tracker
Pirate
Godfather
Serial Killer
Town Protective
Plaguebearer
Town Support
Arsonist
Town Protective
Werewolf
Town Support
Medusa


Coven Town Traitor
Spoiler: Sheriff
Jailor
Crusader
Tracker
Town Protective
Town Investigative
Coven Leader
Town Killing
Medusa
Town Support
Random Town
Random Coven
Random Town
Random Coven
Random Town
Last edited by SuperGDPWYL on Wed Aug 10, 2022 4:39 am, edited 1 time in total.
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Re: Starting games with <15 players

Postby Algus » Wed Aug 10, 2022 4:37 am

classic/rp vip have historically been fast queues

that being said they removed the ability to start with fewer players for a reason (achievement farming and because no one wants to play with less than 15 players)
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Re: Starting games with <15 players

Postby kyuss420 » Fri Aug 12, 2022 9:15 am

VIP mode:
Sheriff
Crusader
Psychic
Vigilante
Trapper
Coven Leader
Potion Master

- 7 player game includes psychic - coven exposed day 4 (day 2 even, since VIP, psy and sheriff are basically auto confirmed)
- no Medusa - coven gets 1 kill in the first 2 nights
- even with medusa - psychic cant visit n1, trapper cant visit n1 so neither can be controlled. VIP has crus on them (if crus isnt vip) Vig can be controlled but medusa is shot
- 2 TP and a vigilante (including crusader) - so town get 3 killing roles in a 5 man town
- sheriff - lets see here, sheriff knows himself, and the VIP, psychic outs day 2 with vision, crus outs day 2 so trapper can protect, PM kills 1 player n1..... thats 3 people sheriff has to check to find the 2 coven.... may as well stay home seeing as theres a 66/33 chance of lynching a coven day 2 anyway XD

So, as you see, as annoying as a 5 minute wait is ( or however long it takes for the running match to finish) Its much less annoying, than starting a very balanced role list match, while half the roles arent in the game. If you understand how the coven must play to win this mode, youd see this is insanely the most balanced role list in the game, which gets thrown way out of whack if a few roles are removed.
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Re: Starting games with <15 players

Postby syjfwbaobfwl » Fri Aug 12, 2022 10:06 am

Tbf, VIP relies a lot on n1 luck
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Re: Starting games with <15 players

Postby James2 » Sat Aug 13, 2022 2:25 pm

This (or something like it, I haven't read through all the proposed role lists) should be added, with the only caveat being that achievements and merit points may need to be limited in <15 player games.
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