Naru2008 wrote:There's no reason you should try every few seconds, especially when there is an announcement that says it's going to be down 1-2 hours. Hence why there's no box for the window.Miasys wrote:Are the servers still down? How much longer will it be?
The servers are up, but set to staff-only at the moment. We're testing to make sure everything is running smoothly and correctly before going live.
DopedSmurF wrote:Naru2008 wrote:There's no reason you should try every few seconds, especially when there is an announcement that says it's going to be down 1-2 hours. Hence why there's no box for the window.Miasys wrote:Are the servers still down? How much longer will it be?
The servers are up, but set to staff-only at the moment. We're testing to make sure everything is running smoothly and correctly before going live.
I never said I was trying every few seconds. Were you referring to someone else?
My point is that the game could be back up in 1 hour, it might be back up in 2 hours, it might be shorter or longer than that. Should everyone be forced to completely close the game on every login attempt, or would it make sense to have an OK button so that the game could remain open until their next login attempt, whether that be every couple of minutes or once an hour? Additionally, isn't it possible to fully test the code prior to releasing to production? If that's possible, why isn't it being done?
I would think that after everything is tested and working, then the new code should be released? Wouldn't that be a better workflow than bringing your service completely down?
Thanks for your input.
shapesifter13 wrote:We will be sure to post when the servers are back up. I think that adding a close button to that window would be a little QoL change for the future.
DopedSmurF wrote:shapesifter13 wrote:We will be sure to post when the servers are back up. I think that adding a close button to that window would be a little QoL change for the future.
Thank you. Also, is there a web page that people can go to see the status of ToS? I am imagining some dashboard that shows up, down, maintenance, etc. If not, I also think that would be a nice addition.
Thanks again for the reply.
Naru2008 wrote:DopedSmurF wrote:Naru2008 wrote:There's no reason you should try every few seconds, especially when there is an announcement that says it's going to be down 1-2 hours. Hence why there's no box for the window.Miasys wrote:Are the servers still down? How much longer will it be?
The servers are up, but set to staff-only at the moment. We're testing to make sure everything is running smoothly and correctly before going live.
I never said I was trying every few seconds. Were you referring to someone else?
My point is that the game could be back up in 1 hour, it might be back up in 2 hours, it might be shorter or longer than that. Should everyone be forced to completely close the game on every login attempt, or would it make sense to have an OK button so that the game could remain open until their next login attempt, whether that be every couple of minutes or once an hour? Additionally, isn't it possible to fully test the code prior to releasing to production? If that's possible, why isn't it being done?
I would think that after everything is tested and working, then the new code should be released? Wouldn't that be a better workflow than bringing your service completely down?
Thanks for your input.
It is possible, which is what the PTR is for. However, as with all other games, patches can go wrong for any to no reason, hence why we put it into Staff-Only mode to test and make sure everything is alright before we open the servers to everyone.
hellboyzon wrote:When is the game available? Its been under mainteinence for like 3 hours... :/
Can anyone please reply?
hellboyzon wrote:When is the game available? Its been under mainteinence for like 3 hours... :/
Can anyone please reply?
anandre wrote:shapeshifter13, I'm fairly certain I saw a BMG person say on the ToS subreddit that there were role list changes being made, but there weren't any details given. I don't know all the BMG accounts to go through the posts, though. If I find it, I'll let you know. Getting really frustrated that none of you are addressing the role list, though.
Naru2008 wrote:anandre wrote:shapeshifter13, I'm fairly certain I saw a BMG person say on the ToS subreddit that there were role list changes being made, but there weren't any details given. I don't know all the BMG accounts to go through the posts, though. If I find it, I'll let you know. Getting really frustrated that none of you are addressing the role list, though.
Only thing I remember is that Classic won't be touched, as stated for several versions now.
Only BMG staff on Reddit are Devs, and you can occasionally find myself posting, along with Shelboo, who is a Moderator for the subreddit.
anandre wrote:shapeshifter13, I'm fairly certain I saw a BMG person say on the ToS subreddit that there were role list changes being made, but there weren't any details given. I don't know all the BMG accounts to go through the posts, though. If I find it, I'll let you know. Getting really frustrated that none of you are addressing the role list, though.
shapesifter13 wrote:Vampires
Standardized Vampire attacks and conversions. Vampires now deal a basic attack to all targets. If the target can be converted to a Vampire and would die to the basic attack they will be converted. All forms of basic defense or higher (including temporary protection) will prevent conversion.
Hollr wrote:Also I lost -12 elo as surv so may I suggest you collectivly engage in intercourse with yourselves.
DopedSmurF wrote:Naru2008 wrote:anandre wrote:shapeshifter13, I'm fairly certain I saw a BMG person say on the ToS subreddit that there were role list changes being made, but there weren't any details given. I don't know all the BMG accounts to go through the posts, though. If I find it, I'll let you know. Getting really frustrated that none of you are addressing the role list, though.
Only thing I remember is that Classic won't be touched, as stated for several versions now.
Only BMG staff on Twitter are Devs, and you can occasionally find myself posting, along with Shelboo, who is a Moderator for the subreddit.
Are you saying that the original post classic changes and bug fixes doesn't go into affect until after the expansion?
WittyRecluse wrote:You didn't fix elo, you destroyed it.
Now high elo players can only get like +1/-14 every game which makes it literally impossible to go up in elo, whereas low elos will get +9/-1 making it impossible to go down. I've heard reports from the last game I played of all the winners getting +0 for a win.
Fix Elo by changing it back to the old system, it wasn't perfect, but it's far better then this horrible "fix"
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