Current Development 6/9/2020

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Current Development 6/9/2020

Postby Achilles » Tue Jun 09, 2020 3:20 pm

Quick update on current development progress and what to expect for the future.

We are planning a very large balance patch and new ranked season soon, but before we really dig into that we are fixing some long standing bugs that have been waiting for us to be on 1 client code base. Also we are working on optimizing the Unity port to improve WebGL performance and general client crash and stability fixes.

What changes went live yesterday:
-Large internal logic rework on server Trapper logic.

Trapper is a very unique role (the only role with complicated permanent abilities that persist beyond death). Trying to make Trapper role logic work within the framework of other roles caused a variety of bugs. The internal role logic was redesigned to solve all of these issues.

-Amnesiac remembering a Coven role would not get the necronomicon

Pretty self explanatory and is now fixed on live.

There were some other bug fixes related around night time feedback to Coven members. There will be more detail of all of the fixes in the future patch notes.

What I'm currently working on:
Retributionist/Necromancer: There are some fundamental issues with how Necromancer works that will also effect Retributionist when there is a rework to make it similar to Necro. This has to do with role priority ordering and since the Necro can control many different roles it needs to inherit the role priority of what it is controlling.
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Re: Current Development 6/9/2020

Postby techyleo » Tue Jun 09, 2020 7:10 pm

Sounds interesting, I heard rumours about another new gamemode, is there any sneak peek you can give us?
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Re: Current Development 6/9/2020

Postby GreenStar02 » Wed Jun 10, 2020 5:34 am

Can we expect a gold house for those who reached gold elo and above?
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Re: Current Development 6/9/2020

Postby Venusupreme » Mon Jun 15, 2020 1:23 pm

Can you guys also remove self-transportations in the next balance patch? The fact that there's a Town role that isn't a TP that can protect itself infinite times with virtually no consequence is ridiculous.

(And yes, it IS without consequence in Ranked, since deducing who is evil is easy to do.)
I am known by many names. Most notably:
-Sixteen
-Sixteen the idiot spammer
-Sixteen the low ELO dumbass
-The Handyman
-Sixteen the wood ELO motherfucker
-The Queen of Spam Evasion

***

Tales of Salem.
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