Town of Salem 3.2.0 Patch

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Re: Town of Salem 3.2.0 Patch

Postby theAborjin » Fri May 29, 2020 8:13 am

Why uptade is not available on google play store?
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Re: Town of Salem 3.2.0 Patch

Postby Transcender » Fri May 29, 2020 8:36 am

theAborjin wrote:Why uptade is not available on google play store?

google is reallllly taking its time rolling out the patch atm
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Re: Town of Salem 3.2.0 Patch

Postby Jerme » Fri May 29, 2020 9:29 am

lepelke4 wrote:
NateNate60 wrote:
lepelke4 wrote:The patch notes make no mention of an elo overhaul, but losing 3 elo as arsonist is a bit steep.

ELO is calculated based on your ELO, the average ELO of your opponents, and your role's winrate. If you lost a lot of ELO as Arsonist, you were likely matched with opponents that weren't as high ELO as you.

No, something has changed. I never lost more than 1 elo as NK before, and I have played each NK over 150 times.

Something did change, indeed, as the NK ELo calculation had been a bit improved, to grant better gain/loss. It was capped at that point, to also not win much rating when you end up being victorious. Now the maximum elo you gain was increased to 6 with a win and the maximum loss has been capped to 3 as max loss.
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Re: Town of Salem 3.2.0 Patch

Postby KAKERMAN23 » Fri May 29, 2020 10:07 am

What was it before?
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Re: Town of Salem 3.2.0 Patch

Postby someoneelse95 » Fri May 29, 2020 11:52 am

Is there any way that we can play with old interface? I'm completely lost with the new one. First role I got today with new one was Transporter and people said I was throwing because I didn't manage to transport anyone on N1 since I was trying to figure out all those buttons. I played few more games after that but I'm really confused and I feel insecure while playing. I'm always rechecking things to make sure if I clicked everything right. New UI looks cool and huge respect to people who were working on it but I'm having a very hard time playing with it (other people were saying similar things in game).
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Re: Town of Salem 3.2.0 Patch

Postby lepelke4 » Fri May 29, 2020 2:48 pm

KAKERMAN23 wrote:What was it before?

It was +1/-1 every game. If you are high elo, it is now +1/-3, which means you need to win 75% of NK games just to stay level. NK wins are so rare that I think it should be +9/-1 every game, independent of elo.
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Re: Town of Salem 3.2.0 Patch

Postby Nicknack0 » Fri May 29, 2020 3:22 pm

Hello,

I'm getting an error when trying to launch the game for the first time on an up to date version of chrome:

Error initialising localisation Service:
GetBytes(): Failed to load
XMLData/GameLanguage.xml (Network Error: "Unknown Error" while trying to download
https://www.blankmediagames.com/TownOfS ... nguage.xml.)

I am using chrome version 83.0.4103.61 (Official Build) (64-bit) on Windows 10.

I have also attempted to use an up to date version of Microsoft Edge and get the same issue.

I do not and have not had the Steam version of the game installed on this system.

I noticed a similar sounding issue was noticed and fixed in the beta release:
viewtopic.php?f=20&t=108317&p=3437671&hilit=error+initializing#p3437671
If you require further details please let me know.

Thank you for the patch and for continuing to support the game

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Re: Town of Salem 3.2.0 Patch

Postby techteen3000 » Sat May 30, 2020 2:13 am

question can the town traitor appear in a vision as evil?
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Re: Town of Salem 3.2.0 Patch

Postby Jerme » Sat May 30, 2020 2:16 am

someoneelse95 wrote:Is there any way that we can play with old interface? I'm completely lost with the new one. First role I got today with new one was Transporter and people said I was throwing because I didn't manage to transport anyone on N1 since I was trying to figure out all those buttons. I played few more games after that but I'm really confused and I feel insecure while playing. I'm always rechecking things to make sure if I clicked everything right. New UI looks cool and huge respect to people who were working on it but I'm having a very hard time playing with it (other people were saying similar things in game).

The old UI is from an other engine and thus not reachable at all to swap back to.
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Re: Town of Salem 3.2.0 Patch

Postby theAborjin » Sat May 30, 2020 3:01 am

Pls Uptade from google play :(
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Re: Town of Salem 3.2.0 Patch

Postby JavaGent » Sat May 30, 2020 7:02 am

Why is traitor mode unavailable for mobile?
When will it be available for us too?
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Re: Town of Salem 3.2.0 Patch

Postby KAKERMAN23 » Sat May 30, 2020 7:05 am

It's unavailable for mobile because Google is taking forever to populate the update to the Google Play Store and the devs just resorted to adding a thing that would allow android users to play on the older version.
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Re: Town of Salem 3.2.0 Patch

Postby Aureolin1 » Sat May 30, 2020 8:43 am

techteen3000 wrote:question can the town traitor appear in a vision as evil?

No, it cannot.

From Achilles on this thread:
Achilles wrote:The Traitor will not appear suspicious or any different than their normal Town role to investigative roles. They can only be found through scum reading.
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Re: Town of Salem 3.2.0 Patch

Postby JavaGent » Sat May 30, 2020 9:16 am

KAKERMAN23 wrote:It's unavailable for mobile because Google is taking forever to populate the update to the Google Play Store and the devs just resorted to adding a thing that would allow android users to play on the older version.


I got an update, the mode just isn't visible. So I don't understand what you mean by not being an update, there was. :?:
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Re: Town of Salem 3.2.0 Patch

Postby techteen3000 » Mon Jun 15, 2020 1:06 am

tbh i wish the roles would rotate every now and then
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Re: Town of Salem 3.2.0 Patch

Postby Villagerlover » Wed Jun 24, 2020 6:01 pm

Yay finally!

Does this mean the Devs will finally be able to start making major game changes? (Like balancing some stuff, or adding new roles?)
Wanna say somethin'? >B3
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Re: Town of Salem 3.2.0 Patch

Postby JacksonVirgo » Thu Jun 25, 2020 12:55 am

Villagerlover wrote:Yay finally!

Does this mean the Devs will finally be able to start making major game changes? (Like balancing some stuff, or adding new roles?)

I believe I saw that the Necromancer logic was fixed and they said it was fixed to change the Retributionist to have the same ability so I believe they are actually doing something about the roles which is great.

Edit: Here you are
https://www.blankmediagames.com/phpbb/viewtopic.php?f=11&t=109363
Achilles wrote:What I'm currently working on:
Retributionist/Necromancer: There are some fundamental issues with how Necromancer works that will also effect Retributionist when there is a rework to make it similar to Necro. This has to do with role priority ordering and since the Necro can control many different roles it needs to inherit the role priority of what it is controlling.
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