Arson/Transporter Bug

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Arson/Transporter Bug

Postby Ratatoskr » Mon Aug 31, 2020 3:04 pm

2 is LO and 13 is arso. 2 is doused but transporter saved them from burning. Now they're still showing as doused to arson but can't be killed because of the transporter saving them early on. ... height=703
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Re: Arson/Transporter Bug

Postby IAmAnIssue » Thu Sep 03, 2020 12:54 pm

Had a similar issue with a jailed target. Thomas Danforth (9) was jailed when I went to douse then but they still showed as doused. They were not ignited.

Before ignite:
After ignite:

Consigliere Log: (Cotton Mather directly visited me)
Packet Capture:

The Consigliere log shows this is a server-side issue not taking into account who was actually doused if another player interfered.
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Re: Arson/Transporter Bug

Postby Pidgeote » Tue Sep 08, 2020 1:01 pm

Forgot to take screenshots. I'd a game today where there was a transporter.

I was visited by a Spy and an Investigator N1. I also chose to ignite N1 (I was curious what would happen.) The spy was doused, the investigator wasn't.
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Re: Arson/Transporter Bug

Postby LevinSnakesRise » Wed Sep 16, 2020 12:55 am

These have been forwarded to the Developers for investigation, and I can confirm the last report.

Thanks guys!
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