PatrykSzczescie wrote:I've just watched a video where ret intended to reanimate LO to see visits on jailor. The ret was witched and saw vet's visit. It's not shown who the ret was witched into, but I think that ret was witched into vet and the ret "reanimated" living vet into visiting the intended watched target.
To explain ret mechanic that might help replicate the bug, I define the following 3 objects:
Ability - the role ability of dead player who ret intends to reanimate.
Reanimation - the player who ret visits to reanimate.
Target - the player the reanimated is meant to visit.
So you choose dead town Reanimation to learn their Ability to use on living Target which you choose as the second. Then, Reanimation cannot be picked again.
In your scenario, you use investing Ability by choosing dead Investigator player as Reanimation. Then, you choose a Target who you want to invest.
Now, the witch has ability to control a player into another player. Before ret rework, all roles that could be controled, could only choose 1 person to use the ability on. Now, the ret can choose 2 people: Reanimation and Target. This mechanic could be easily overlooked and cause bugs like this.
So how the witch on ret works? The witch controls only ret's Reanimation, which is the first person the ret chooses. Since controled people can only visit living targets, the ret's Reanimation is alive. Ability and Target are not affected at all. The ret has similar controling power to the witch, which means that the alive Reanimation is forced to visit Target. Since Reanimation wasn't the person the ret intended to reanimate, the ret can choose the same person again tonight.
In your scenario, you're controled so your Reanimation is different, but Ability and Target stay so you still have investing ability on Target but you also force the living Reanimation to visit the Target. Tonight, you could choose the same dead person because the person has never been the Reanimation.
TheFluffyWaffleV2 wrote:[...] meaning the Reanimation target was “never selected”, causing you to only be left with the effect of the reanimation (in this case, investigating) since it happened before the Controlling.
ScarfVendetta wrote:Necromancer has control immunity, so the Retributionist should also be given control immunity.
kyuss420 wrote:ScarfVendetta wrote:Necromancer has control immunity, so the Retributionist should also be given control immunity.
Yea, well, technically, all non visiting roles have control immunity..... but, its not like witch/CL can control your ghoul, as it is the ghoul that is visiting, not the ret/necro.
but old ret could be controlled away from resurecting (choosing the role in the graveyard), so it seems that this is still registering as happening... even tho it isnt. which is why the ret could choose the same dead player again the next night.
So the rets priority 1 control takes place, (ghoul does its thing, ret gets his info) then the witch/CLs control is telling the system it didnt take place (because its ret, and the code must still be there for old ret) which ''resets'' the rets control of that particular ghoul.
Thats my theory anyway..... probs wrong, who knows.... above my pay grade.
ScarfVendetta wrote:Retributionist and Necromancer are visiting roles, it's just that they can only visit dead players...
PatrykSzczescie wrote:ScarfVendetta wrote:Retributionist and Necromancer are visiting roles, it's just that they can only visit dead players...
Old ret used to not visit when controled (once I sent the ret into alerting vet and it didn't work), so I'm not sure how the new ret works, as the rework didn't mention visiting mechanic.
ScarfVendetta wrote:PatrykSzczescie wrote:ScarfVendetta wrote:Retributionist and Necromancer are visiting roles, it's just that they can only visit dead players...
Old ret used to not visit when controled (once I sent the ret into alerting vet and it didn't work), so I'm not sure how the new ret works, as the rework didn't mention visiting mechanic.
That's a valid point, although there are other visit-based mechanics that these roles do affect. A Spy will see the Necromancer visit a dead player, and I think that both roles can be observed visiting by a Tracker. They are essentially in the same boat as Amnesiac.
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