"The Spirit answered not, but pointed onward with its hand."
You are
Ghost of Christmas Future, the
silent foretellerYou are the silent one. You show the future. You know the outcome of people's decisions. You, while not uncaring, are ambivalent to people's futures. You were called to finalize Scrooge's return to feeling Christmas spirit, and you showed him what will happen after his death. He became naught in the eyes of others, and you were the one who finally convinced Scrooge to stop his greedy ways. Santa Claus chose you, despite your grimness, to fight for Christmas, because he knows that you, rather than anyone else, would not hesitate to put down those evil minions of Krampus. You can and will protect Christmas in your undeath.
You are a
Good Christmas Spirit, a member of the
Nice FactionEach Day Phase, you may place a vote on a player in order to lynch that player. Alternatively, you may instead vote to end the game once you believe that all of the
Naughty Faction in the game have been killed.
If you are ever lynched, during the following Twilight phase, you may exhaust the raw fury of your paranoia to haunt one of the players who ended the previous Day Phase with their vote on you. Haunting any player will result in their paranoia becoming so unbearable that they will take their own life as a result. Performing this action is optional. You are not in any way compelled to do this.
You will win with the
Nice Faction by convincing the rest of the
Nice Faction to end their paranoia along with you once all of the
Naughty Faction are dead.
You will lose if too many of the
Nice Faction are killed before this happens.
You will lose if at least one member of the
Naughty Faction survives a successful attempt to end the game, twice.
You will lose if you do not satisfy all of these objectives before an unknown number of Day Phases have passed.