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Unity Web Port + Town Traitor Closed Beta Invites

Howdy Townies, Today we are going to be opening up invites for the PublicTestRealm (PTR) to help test the Unity web port and the coming Town Traitor game modes. For those of you who have used the PTR before, it is different than it use to be. The PTR has it's own database that does not share any acc...
by Achilles
Tue May 05, 2020 2:24 pm
 
Forum: Announcements
Topic: Unity Web Port + Town Traitor Closed Beta Invites
Replies: 1181
Views: 342726

Re: Balance Discussions Part 2

techyleo wrote:Any ETA on Town Traitor/Unity Web?


Might be opening up private beta testing this week
by Achilles
Mon May 04, 2020 3:34 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

By fixing you mean longer queue times, especially for players at higher ELOs. That is the only way to "fix" the match making. There is no code change I can make that will create ranked players in your ELO range. I could put a cap on the maximum range of ELOs but then the players at the hi...
by Achilles
Mon May 04, 2020 1:26 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

Then you should be advocating for fixing the ELO system so that people of vastly different skill are not matched together so often, not for leaving everything as is because one broken mess "balances out" another broken mess. By fixing you mean longer queue times, especially for players at...
by Achilles
Mon May 04, 2020 12:00 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

not that i know much about coding but i fail to see how a "rework" to the role generation system would be required rather than some minor adjustments It would depend on how much coding needs to be done to make the exceptions where X role can't spawn in Y game mode even though there's no r...
by Achilles
Sun May 03, 2020 9:11 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

I noticed you suggested Retri being similar to Necromancer, Achilles. I personally love that idea and here's my take on it with as far as I know most if not every interaction taken into account: Retributionist: Day Ability: Reanimate - At day, select a town-aligned player in the graveyard to reanim...
by Achilles
Sun May 03, 2020 9:05 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

I've already stated that I'm not going to remove D1 chat just to try to tweak the balance of a single role in the game. That is like doing surgery with a sledge hammer instead of a scalpel. Imo, buff to evils should go out and we should see how evil's winrates look. I think that the buff to the rm ...
by Achilles
Sun May 03, 2020 5:05 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

Making jailors unable to talk day 1 wouldn't solve the problem. The meta would evolve into everyone talking day 1 to confirm themselves as not-jailor. Then everyone would be on someone who didn't talk. Jailor would reveal on day 2 and everyone who didn't talk day 1 would be lynched. Besides, the pr...
by Achilles
Sun May 03, 2020 4:38 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

@Achilles Would the astral attack only apply to the first mafioso? Or would it be for each mafioso? Also, is it an extra attack? Or is it that night's attack? Only that nights attack. Mafia still limited to 1 kill per night. As for whether or not a promoted Mafioso will get the Ninja ability curren...
by Achilles
Sun May 03, 2020 4:24 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

I'm weakly in favor of the Mafioso change, but I'll note that it has to be more than an Astral attack: if the Doctor is able to heal off a Ninja attack, then it isn't much use. It bypasses BodyGuard, Lookout and Spy. That is a pretty big buff. Sure basic defense can still stop it but I think that i...
by Achilles
Sun May 03, 2020 3:29 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

I'm not sure how I feel about the mafioso proposal still being discussed after the strong negative feedback on the previous thread. @Achilles what sort of arguments/suggestions are you looking for to toss that suggestion in the bin? Also, what are your current thoughts on retri and forger after see...
by Achilles
Sun May 03, 2020 3:05 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

Like previously mentioned, Forger and Retributionist also need some work done. Forger, as things currently stand, is a Diet Janitor. There's very little a Forger can do that a Janitor can't do just as well if not better, and those few things are situational and/or require Consigliere support. It ne...
by Achilles
Sun May 03, 2020 3:03 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: Balance Discussions Part 2

Mm, since it wasn't answered before I'll ask again, but with more clarification: To what extent do you intend on making balance changes in modes other than ranked (or ranked practice)? Is your goal to focus solely around ranked (or its rolelist)? If not, how much will balance effects on other modes...
by Achilles
Sun May 03, 2020 2:56 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Balance Discussions Part 2

Part 2 includes changes from the previous discussion. Hey everyone, Along with the coming Town Traitor game modes we are looking at doing a balancing patch when we take ranked into off-season. This will allow us to test the balance changes and propose ranked practice role lists for what will be the...
by Achilles
Sun May 03, 2020 2:51 pm
 
Forum: Feedback
Topic: Balance Discussions Part 2
Replies: 463
Views: 74009

Re: The start of balance discussions

Maybe there could be a Ret rework that spins them into more of the good mirror to the Necromancer. Something that brings back a dead townie for 1 night and lets them use their night ability 1 last time or if disconnected gives the Retri full control. Just brainstorming here I haven't fully thought t...
by Achilles
Sun May 03, 2020 2:43 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

In my opinion, the roles are fine. The setup is fine. Whats isn't fine is the elo system. Think about how unbalanced the game is when the majority of NK's refuse to even try because "oh well -1". Oh, the reward for getting the hardest win in ranked (at top level)? +1. Its easy to see why ...
by Achilles
Sun May 03, 2020 12:27 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

@achilles What kind of changes are you looking to implement and by that I mean the coding and the size of the changes. The last time a balance change was added was back in Dec 2018 if i'm not wrong, when you asked for a small change and that was the Sheriff change. Anything is on the table but of c...
by Achilles
Sun May 03, 2020 12:21 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Harsher penalties for killing town is another great idea for tuning the balance of the Jailor.
by Achilles
Sat May 02, 2020 6:00 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Piggy backing off of Venusupreme's idea, what if: Jailor cannot jail the same person twice. Effects: This stops permanent role blocks or permanently protecting another Town member. This will make a Jailor think twice about randomly jailing someone on N1. This forces the Jailor to make a permanent d...
by Achilles
Sat May 02, 2020 5:46 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Piggy backing off of Venusupreme's idea, what if: Jailor cannot jail the same person twice. Effects: This stops permanent role blocks or permanently protecting another Town member. This will make a Jailor think twice about randomly jailing someone on N1. This forces the Jailor to make a permanent d...
by Achilles
Sat May 02, 2020 5:23 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Achilles is ignoring his balance team for a part of the community that is constantly being toxic and being banned cool cool I'm not intentionally trying to ignore anyone I am just juggling a lot right now. I was finishing implementing ssl sockets for https support on the html5 port, fixing random W...
by Achilles
Sat May 02, 2020 4:04 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Piggy backing off of Venusupreme's idea, what if: Jailor cannot jail the same person twice. Effects: This stops permanent role blocks or permanently protecting another Town member. This will make a Jailor think twice about randomly jailing someone on N1. This forces the Jailor to make a permanent de...
by Achilles
Sat May 02, 2020 12:41 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

MysticMismagius wrote:If we're doing custom modifiers, can we pretty please have Lovers/VIP modifiers in Coven Custom?


That could be interesting. Definitely a possibility.
by Achilles
Thu Apr 30, 2020 4:25 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

So I think the idea of Mafioso having 1 Unstoppable Attack was mostly shot down and a very valid reason about how it would effect NK roles so I can agree. The biggest problem is that I haven't seen many suggestions on how to break up the Jailor meta without this change. Not a huge fan of the not tal...
by Achilles
Thu Apr 30, 2020 4:01 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614

Re: The start of balance discussions

Achilles, Can you explain more what you mean here by unstoppable attack? Do you mean that is attacks one time like a WW attacks (killing everything it encounters, including immune roles and alerted vets, but can be countered by BG), or do you mean it just pierces the protection of docs and BGs? You...
by Achilles
Thu Apr 30, 2020 3:56 pm
 
Forum: Feedback
Topic: The start of balance discussions
Replies: 215
Views: 42614
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