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Re: Dev Update 11/20/2018

I’m already thinking about an NK buff pass coming soon. Current ideas I’m mulling around: arsonist can douse 2 people each night, WW can do a basic attack on non fullmoon nights, sk gets powerful attack - Arsonist : That would make it too powerful. Everybody wants the Neutral Killings to have highe...
by Parallax7
Tue Dec 04, 2018 7:22 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

Since doused players receive the Arsonists invest result groups, its very likely that they also receive the Arsonists sheriff results. If its not happening atm, please add this Achilles. Small change but please make Arsonist detectable, yes. Since doused players receive the Arsonists invest result ...
by Parallax7
Tue Dec 04, 2018 4:48 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

Since doused players receive the Arsonists invest result groups, its very likely that they also receive the Arsonists sheriff results. If its not happening atm, please add this Achilles. Small change but please make Arsonist detectable, yes. Since doused players receive the Arsonists invest result ...
by Parallax7
Tue Dec 04, 2018 4:30 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

Achilles wrote:The Sheriff change is a pretty easy server only change (and a little client XML) if there is a lot of agreement on that.


I HIGHLY encourage making Arsonist detectable by Sheriff/appears “Suspicious” when this change is made. It only further levels Sheriff with Investigator.
by Parallax7
Tue Dec 04, 2018 10:45 am
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Playerlist concerns and why they're growing more redunda

For a serious post though ''good'' people bullying newbies hinders our playerbase growth as well I can show you multiple examples of newbies getting bullied out of games because they fucked up once on their first games which is a common occurance because people fuck up to learn how to play good I m...
by Parallax7
Mon Dec 03, 2018 1:08 pm
 
Forum: FM Discussion
Topic: Playerlist concerns and why they're growing more redundant
Replies: 22
Views: 5600

Re: Dev Update 11/20/2018

Gotta love it when a small minority decide what's best for the entire community. Just saying if you make changes without community involvement it's extremely risky. It's not just the devs or the few in this thread that play the game. Something that sounds great to you guys might have inherent issue...
by Parallax7
Mon Dec 03, 2018 5:51 am
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Playerlist concerns and why they're growing more redunda

tbh, i think you should improve games quality first - people won't stay, if games won't be enjoyable. That's mainly about balance (or lack of it) in a lot of games Next, how much new players are shown how to play properly? When i open this part of the forum, i very rarely see topics about actual FM...
by Parallax7
Sun Dec 02, 2018 6:32 pm
 
Forum: FM Discussion
Topic: Playerlist concerns and why they're growing more redundant
Replies: 22
Views: 5600

Re: Forum Mafia Spreadsheets

atoonlinktothepast wrote:

I will be taking over the reins of the Vanilla spreadsheet.

Thank you for your help, Chit!


Welcome to the family.
by Parallax7
Sat Dec 01, 2018 1:18 pm
 
Forum: FM Discussion
Topic: Forum Mafia Spreadsheets
Replies: 503
Views: 98796

Re: Dev Update 11/20/2018

BS4125 wrote:
Achilles wrote:The Sheriff change is a pretty easy server only change (and a little client XML) if there is a lot of agreement on that.

Yes, me and others would highly recommend it


+1

Note:
TG’s sheriff functions as such.
by Parallax7
Fri Nov 30, 2018 7:12 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

I would prefer to buff both the Framer and Disguiser separately instead of combining them into one role. Hm... Let's see. Alright, I think I can come up with one, but it'll make them a bit... weird. Disguiser Mafia(Deception) You hide things, hide people. You're so good at hiding, you d...
by Parallax7
Thu Nov 29, 2018 7:48 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

I would prefer to buff both the Framer and Disguiser separately instead of combining them into one role. Hm... Let's see. Alright, I think I can come up with one, but it'll make them a bit... weird. Disguiser Mafia(Deception) You hide things, hide people. You're so good at hiding, you d...
by Parallax7
Wed Nov 28, 2018 5:09 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Testing Grounds Official Response

Overhaul/Role by Dragonclaw66 ! Thank you for reading, looking forward to the next developer update. ~TG If you want Framer to have a two selection night menu then this buff is going to be postponed until the Unity port is done which will likely be somewhere around February. Your buff also wants to...
by Parallax7
Tue Nov 27, 2018 10:18 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

To make sure that everyone is up to date on the conversation, the permanent frames are likely not the thing we are leaning towards. Make sure to read through the thread if you can before posting your opinion as our strategy for this buff is evolving with the conversation. Recommendation: Put someth...
by Parallax7
Tue Nov 27, 2018 9:20 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

Framer will also need tools to make it effective in the case of a dead TI. Does this mean Consort needs tools, if Medium, Jailor, Transporter, Veteran, Escort, Spy, Mayor, are the only town roles left? No - it doesn’t, part of being a role, is literally in the word itself. Fulfilling a role, duty, ...
by Parallax7
Tue Nov 27, 2018 8:31 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Testing Grounds Official Response

11/20/2018 Framer Buff ⋅  Framer’s frames will now be permanent . TG Balancer Results *Yes votes are in favor of this change, and vice versa. ⋅  Yes : 0 ⋅  No : 14 Conclusion As a change that was unanimously denied , according to the TG balance team, it is safe to say,...
by Parallax7
Tue Nov 27, 2018 5:40 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Armourer

MahNamJef wrote:/bumpity bump


Don’t forget there is a ‘bump topic’ button at the bottom of your thread’s page. Utilize this in lieu of posting “bump”. Thank you.
by Parallax7
Tue Nov 27, 2018 5:19 pm
 
Forum: Role Ideas
Topic: Armourer
Replies: 10
Views: 919

Re: The Stranger (Neutral Killing)

Wow Also, I might as well provide you some feedback on your role while I’m here, it suffers the same issue Werewolf does, which lead to TG’s overhaul of it - this being, it’s kill capability is visit dependent. This is often unbalanced, additionally, this role’s whisper interaction is pretty awful....
by Parallax7
Tue Nov 27, 2018 6:14 am
 
Forum: Role Ideas
Topic: The Stranger (Neutral Killing)
Replies: 11
Views: 1060

Re: The Saboteur (Mafia Support)

Please refer to the stickied threads. Role Ideas must be properly formatted. Thread will be locked until guidelines have been adequately met.
by Parallax7
Mon Nov 26, 2018 9:41 pm
 
Forum: Role Ideas
Topic: The Saboteur (Mafia Support)
Replies: 3
Views: 473

Re: The Stranger (Neutral Killing)

Those guidelines are a) for beginners and b) guidelines not rules Hi there - it’s important users understand why there are guidelines. Because the information they cover is proven to be ideal, and balanced. More often than not, your posts will be irrelevant if they aren’t in alliance. Choreography ...
by Parallax7
Mon Nov 26, 2018 9:39 pm
 
Forum: Role Ideas
Topic: The Stranger (Neutral Killing)
Replies: 11
Views: 1060

Re: Priest, Satan and Demons.

oddluck wrote:I really like it


Why exactly? Try to avoid posting content that isn’t exactly ‘content’
by Parallax7
Mon Nov 26, 2018 9:36 pm
 
Forum: Role Ideas
Topic: Priest, Satan and Demons. [POLL]
Replies: 14
Views: 2165

Re: The Masochist (Neutral Benign)

Please refer to the stickied threads. Role Ideas must be properly formatted. Thread will be locked until guidelines have been adequately met.

Rabbit - refrain from potentially offensive behavior.
by Parallax7
Mon Nov 26, 2018 9:34 pm
 
Forum: Role Ideas
Topic: The Masochist (Neutral Benign)
Replies: 2
Views: 416

Re: Dev Update 11/20/2018

Current design: Instead of permanent frames the following is the suggested Framer buff. -Framer gains stealth visits (can't be seen by Spy, Lookout, Tracker). Note that this is different from Hexmaster's astral visits which keeps them from actually visiting a target (and thus not dying to Veteran, ...
by Parallax7
Mon Nov 26, 2018 8:43 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: Dev Update 11/20/2018

Achilles, if you want to prove yourself as a good Developer then you can start by listening to the feedback. Also, you said that you hate doing balance changes but why are you the one in charge of them then? Why don't include the RI/TG Developers in the conversations before making any decisions. As...
by Parallax7
Thu Nov 22, 2018 8:54 am
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950

Re: The kidnapper

Jbot306 wrote:There is a correct role idea format JSYK.


Thread will be locked until this role idea is properly formatted. Read the stickied threads.
by Parallax7
Thu Nov 22, 2018 8:39 am
 
Forum: Role Ideas
Topic: The kidnapper
Replies: 11
Views: 1371

Re: Dev Update 11/20/2018

Framer Overhaul Having Framer swap the information investigator sees instead of just seeing the framer feedback is interesting. Doing a double selection night menu is problematic. I’m trying to do changes that don’t distract Client guys too much while they work on Unity. If this ends up being the c...
by Parallax7
Wed Nov 21, 2018 5:02 pm
 
Forum: Announcements
Topic: Dev Update 11/20/2018
Replies: 156
Views: 40950
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