I mean, the JANITOR can see who they cleaned and tell the mafia at night, but why can't Medusa do the same to the coven? Because Medusa is capable of killing and the Janitor isn't? Just because both of them obscure the roles and wills, that doesn't mean they should be balanced in the same way. The ...
I would make it so that it has to be a Town role that has the ability to visit permanently. It would really suck if your prey was a Vigilante who decided to never shoot.
Town Sheriff I : I like the idea of giving the Sheriff a small buff, but I think completely removing detection immunity from some roles (namely the Neutral Killings) isn't the best way to go about it. I suggest doing the following: - The Godfather loses detection immunity when they are ...
It’s been a long time since I’ve played this game, so I apologize if I might be a bit rusty. These roles are probably all bad, but I thought I’d post them here to see what you all think. If you want me to elaborate on anything, please let me know! Also, I’m still a bit new to the forums, so if post...
Also, I actually do have a question. It says in the OP that there will be 10 riddle pages total. Does this include the one in this thread? So excluding the riddle on this one, are there nine or ten?
I would be okay with the Vigilante getting a death note similar to the Jailor's, but nothing more, otherwise it can confirm itself too easily; that's the whole reason it was removed in the first place. This would be good to prevent town from harassing vigilante and accusing them of gamethrowing. /s...
[Name]-[Role] (I usually forger TI because other roles aren't worth forged, but might be situational) N1 Mafia Teammate 1 (inno/invest results they claim/he visited Jailor) N2 Mafia Teammate 2 (inno/invest results they claim/he visited Jailor) N3 Mafia Teammate 3 (in...
I would be okay with the Vigilante getting a death note similar to the Jailor's, but nothing more, otherwise it can confirm itself too easily; that's the whole reason it was removed in the first place.
Too easily confirmable and too strong of an investigative ability. On the first night, bug the Jailor and say your name to be cleared. If you bug a Mafia / Coven member, they are pretty much forced to claim Medium when investigated, and it is not difficult to determine whether or not someone is actu...
Vampire Hunter : - Nerf: If a Vampire attacks a Vampire Hunter, the Vampire Hunter will be forced to counterattack the Vampire and stay at home while doing so. In my opinion, the Vampire Hunter needs much larger changes than this, however, this does reduce how much it hardcounters the Vampires, whi...
Still not enough for the Framer; if it doesn't receive the ability to trick other TownInvestigatives, it will never be a good role. Forger change is good, though. I have no comment on the Disguiser change.
I think if parity cop is going to replace a TI, it should replace Spy, not Investigator. Achilles, do this. Or just remove Spy . Really though, if Spy is gone, you can instantly change two of the Mafia Deception roles ( Forger and Framer ) from "hot garbage" to "not good" (which...
Disguiser : This is the only change listed that I actually like. Giving the role utility outside of death is 100% necessary, and this does it somewhat well. Framer : Already voiced my hate for this change in the previous thread where the same idea was proposed by y'all. Don't really know why we are...
Didn't realize this thread even existed. Commenting on some things. Now that the Retributionist rework is completed we want to take a look at the Medium. The goal is to remove the Medium's dependency on dead players not leaving the game. While this change will stop players from contributing to the g...
Hey Townies! We are looking into ways to help improve the framers role in the Mafia as the anti-investigate role. Currently it only affects the Sheriff and the Investigator, leaving the Spy, Lookout, Psychic, and Tracker unaffected. In this post I am going to focusing on the Lookout specifically. O...
Lookout Nerf: I never really liked this in the past, but I would be fine with it as long as a priority list is added (priority lists should also be added to some expansion roles, but I don't care too much as I don't own the expansion). Psychic Nerf: Don't own the expansion, don't care. Serial Kille...
Visionary: Team: town Investigative Defence: None Attack: None Desc: (This player replaces the psychic) The role is that, each night, you receive a vision. That vision reveals a player’s role to the chat. You only receive a vision each full moon. The vision is completely random. The visionary does ...
Harsher penalties for killing town is another great idea for tuning the balance of the Jailor. I've never really been a fan of making a Town role commit suicide for killing another Town member, so how about this: if a Jailor executes a Townie , they can no longer jail. It's nowhere as severe as dea...
Does anyone have any unique ideas on how to break up the Jailor meta without a Mafioso Unstoppable Attack? Overhaul Spy and/or add an evil role that can see visits ( Osservatore ). Without a Spy , the meta partially crumbles, because nobody knows whether or not a visitor to the Jailor was actually ...
Mafioso : Although it counters the Jailor meta, I'm not exactly a fan of this change. Don't get me wrong, Mafioso definitely needs to be given more incentive so people don't leave, but this just doesn't feel like the correct change. -1 Framer : I'll always be an advocate for the Framer in my signat...
Sorry, this was worded oddly. There are 15 eggs total. Some of the eggs will have a "Try again" Which means it does not have any tickets. There are 50 tickets within those 15 eggs. Not all eggs will have tickets, however. One egg will have a bonus event which is worth 100 tickets. So, if ...