[Newcomer FM] NFM7 | Game Over (Town Wins)

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[Newcomer FM] NFM7 | Game Over (Town Wins)

Postby Arcthurus » Wed Jan 06, 2016 3:18 pm

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send the moderator in question a PM.
  2. Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask the mod.
  3. Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
  4. Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
  8. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
  9. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Joining-specific rules:
  • Joining this game is done so through a queue. As the queue is filled up, a new game will begin after the previous one has ended. Each game will have at least 8-9 "newer" players and at least 2-3 "experienced" players.
  • Newer vs Experienced players will be decided under the moderator's discretion.
  • The Newbie Games do not count against your maximum game count. Any substitutes will be experienced players only, so that newer members can fully experience a game from start to finish.
  • A "newbie" classifies someone new to FM who doesn't have quite the hang of the game yet, or just someone new to the "mafia" genre in general. Experience from other forums may carry over.
  • You must have played in two (2) games or less to be considered a newcomer, barring a few cases. Any more than that, you will have to be invited by the mod after PM'ing them.

Features:
  • A gamemode specifically made as a starting point for new players, with a couple of mod-invited experienced players. They'd still be playing to win, but also to guide the newer players and to keep a ToS FM style flow.
  • A queue-based signups.
  • D1 FAQ (FM etymology, mechanics explanation, general FM introduction, etc.)
  • Player-by-player in-depth reviews post game, aiming towards improving each player's skill level.

Rolelist:
Spoiler: Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen


Mafioso OR Janitor OR Consigliere
Consigliere OR Framer OR Consort
Blackmailer OR Disguiser OR Mafioso

Witch

No whispers. Only one Citizen may roll in Random Town.
Only 1 Mafioso will be allowed to roll, if there is one.

Unused roles:
Spoiler: Mayor, Lawyer, Jailor, Retributionist, Transporter
Godfather, Prankster, Agent
Neutral Benigns, Jester, Executioner, Bomber, Neutral Killings


Spy Role Card Change
Spoiler: Spy

You are a Spy.

Your alignment is Town Investigative.

You were once used in battle with the goal of gaining information about enemy tactics.
You were able to retire young, having gained the support of the military who in turn paid you very handsomely.
However, your stay in the town of Salem does not remain the peaceful retirement you once envisioned due to the Mafia invasion.

You can choose once during the game to sensor all votes on a lynch, you will determine how many town members voted on that lynch.
You also have the ability to see who the Mafia visit at night. You will not know what Mafia role visited which player; all you will know is that they were visited by a member of the Mafia.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Investigation Results:

Spoiler: Your target is very skilled in their line of work. They must be an Sheriff, Investigator, or Consigliere!
Your target is familiar with death. They must be a Medium, Doctor or Janitor!
Your target has a disruptive presence. They must be an Escort, Marshal or Consort!
Your target watches others closely. They must be a Spy, Lookout or Blackmailer!
Your target is very full of themselves. They must be a Bodyguard, Disguiser or Witch!
Your target owns guns. They must be a Vigilante, Veteran or Mafioso!
Your target is involved with deception. They must be a Framer!
Your target is an ordinary townsfolk. They must be a Citizen!


Sheriff Results
Spoiler: Your target is Not Suspicious. (Non-mafia)
Your target is Suspicious! (Mafia member or framed)


Player List:
  1. ChubbyMooshroom9
  2. becauseimbatman
  3. EvilDeanius0
  4. LucentDancer33
  5. Mroz4k
  6. HereToPlay
  7. RetralMega
  8. ryanyb
  9. Eliah1102
  10. TheCow
  11. Cyantic
  12. ladd
  13. TrueGent

Graveyard:
TheCow, Sheriff, lynched D2.
TrueGent, Citizen, killed by the Mafia N2.
ladd, Consigliere, lynched D3.
ryanyb, Bodyguard, killed by the Mafia N4.
ChubbyMooshroom9, Sheriff, lynched D4.
becauseimbatman, Veteran, killed by the Mafia N5.
Cyantic, Witch, lynched D5.
RetralMega, Escort, killed by the Mafia N5.
Mroz4k, Consort, lynched D6.
HereToPlay, Citizen, killed by the Mafia N6.
Eliah1102, Blackmailer, lynched D7.

Timeline of Events:
Night 1 | Day 2
Night 2 | Day 3
Night 3 | Day 4
Night 4 | Day 5
Night 5 | Day 6
Night 6 | Day 7
Game Over


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Arcthurus » Wed Jan 06, 2016 3:19 pm

Introduction and mechanics.

First of all, welcome to the seventh NFM game.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fufill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings*). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
*Note: There are no Neutral Killings in this current game, due to the lower amount of players.

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the gamethread, discussing about what happened during the night, other players and who should be voted for the lynch. This is also when Whispers* are sent. The first day lasts 24 hours but no lynchs occur during it. The following days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player is lynched, they are killed and removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

*Note: There are no whispers present in this game.
**Note: Day chat is currently allowed. Mafia does not have day chat in regular games, unless a role in play specifically states otherwise.


The game will only end once one of the major factions (or a NK) fufills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Last Will" for Last Wills.
"NFM Death Note" for Death Notes.
"NFM Night Action" for Night Actions.

Mafia Tactical is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.
------

Terminology.

General terms:

Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Last Will: A personal "diary", per see, in which the player may choose to write whatever they consider relevant. Automatically revealed upon death.

Slightly more uncommon terms:

FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.
IC - Inexperienced Challenged. A term used to describe the experienced players who sign up for NFMs as representatives.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night (and in the case of this game, during the day), the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Witch is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me, the experienced players and/or take a look at the FM Main Hub.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

---
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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Arcthurus » Wed Jan 06, 2016 3:26 pm

Still scouting for a few ICs. The roles will be sent shortly afterwards. Everyone will have 24 hours to confirm their role once the PM has been received.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

---
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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Arcthurus » Wed Jan 06, 2016 5:32 pm

All roles have been sent. Game will begin when every player has confirmed.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Arcthurus » Thu Jan 07, 2016 8:45 pm

Bolded players have been confirmed.
Ymirr, LucentDancer33, and CreeperJoe have replaced kkcupcake, BonifiedBloodBath, and houyin respectively.


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Arcthurus » Fri Jan 08, 2016 8:20 pm

When the iron hatch sealed itself off, the residents stuck inside started to panic. An incoming transmission from the command center did not serve to diminish the feeling of dread, but on the very least they were now aware of the situation: A squad from an enemy government had infiltrated the submarine station. They intended to steal highly sensitive information and destroy whatever else is located there. Terrible things could happen if they suceed, and it's up to the scientists and agents loyal to the homeland to detain them - even through the use of lethal power, if needed.

However, the issue at hand can't be taken care of just yet: someone has been hacking the system, which triggered the station's closing. Repairs need to be done first before anything else can happen.

Day One begins.
Day One ends at 11:20 pm, 01/09 [UTC -3].


Spoiler: Image

Art Count: 3
Spoiler: Cyrus & Horane

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Re: [Newcomer FM] NFM7 | Day One

Postby Cyantic » Fri Jan 08, 2016 8:25 pm

arc, the names aren't bolded

0/10 modwork set a better example for the newbies
Spoiler: Image
Image
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Re: [Newcomer FM] NFM7 | Day One

Postby TrueGent » Fri Jan 08, 2016 8:51 pm

hello I am an FM player
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Re: [Newcomer FM] NFM7 | Day One

Postby TheCow » Fri Jan 08, 2016 8:58 pm

confirming
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Re: [Newcomer FM] NFM7 | Day One

Postby LucentDancer33 » Fri Jan 08, 2016 10:31 pm

So that's it then. (flavor) "Day One ends at 11:20 PM" is all we get for the Day One post.

WAIT A MINUTE
DAY ONE ENDED AT THE POST
WAT
ChanelBeast wrote:LucentDancer33 is good at forging knives, he's serial forger or framoctor
( ͡° ͜ʖ ͡°)


Spoiler: In Game names: Town of Salmon, John Protractor, Algebra, The Mathia, BlankMediumGames, BlackMailerGames, ____Ex Machina, The Pink Sheep, Step On Lego

Spoiler: 25 wins as: Godfather, Medium, Vigilante, Jailor Doctor
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Re: [Newcomer FM] NFM7 | Day One

Postby EvilDeanius0 » Sat Jan 09, 2016 1:24 am

Hi everyone, first FM game ever so I'm excited to be here!
FM Record: 39 - 61
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Re: [Newcomer FM] NFM7 | Day One

Postby CreeperJoe » Sat Jan 09, 2016 1:27 am

Ayy, hello everyone.
Adun Toridas.

I mostly look at Role Ideas, give positive criticism and what-not and some other stuff. PM me if you want me to look at yours.
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Re: [Newcomer FM] NFM7 | Day One

Postby ladd » Sat Jan 09, 2016 2:26 am

Sup

Gl & Hf


If you have any questions ask to me, TheCow, Cyantic or Truegent.
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Re: [Newcomer FM] NFM7 | Day One

Postby CreeperJoe » Sat Jan 09, 2016 4:17 am

So, considering it's the first day and a lot of us are new, I'd like to have a "friendly" conversation before shit goes down.

As in, tell a bit about yourselves, joke around and stuff. It helps keeping the prods away and overall makes it more fun playing with eachother (in the future) when you know you have common interests.

I'll start with a shitty joke. What do you call a girl with an hourglass figure?
Spoiler: A waist of time.
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Re: [Newcomer FM] NFM7 | Day One

Postby Mroz4k » Sat Jan 09, 2016 7:50 am

Hello everyone! :D

Call me Martin, or Mroz, or whatever you feel like calling me (just pls try not to butcher my name too much, k? thx)

So, like most of you, I am still very new to the FM. So far I only played one game fully (NFM 4), currently am in FM 8D and briefly replaced into Met´s Fire emblem game thats currently going on untill I got myself mod-killed for being dumb :D (I broke the rule about not quoting Private messages, so learn from my mistakes and dont quote Moderator PMs!)

Here is a voice of advice to all of my fellow newer FM players...

Image

Seriously though, if you dont, chances are you will play badly. Read everything. Dont be inactive. (and damn Rick all the way)

Anyways, if you dont understand something, be sure to ask! I am sure the IC´s will help you out.
(and if they dont, I will try)
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Re: [Newcomer FM] NFM7 | Day One

Postby CreeperJoe » Sat Jan 09, 2016 8:32 am

The first day's flavor says Cyantic sucks. Obviously scum.
I use flavor as my argument.

This is sarcasm for those that are a little dull.
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Re: [Newcomer FM] NFM7 | Setup Phase

Postby Cyantic » Sat Jan 09, 2016 9:09 am

Arcthurus wrote:(Cyantic sucks)

Day One begins.
Day One ends at 11:20 pm, 01/09 [UTC -3].


aw, how nice of you to make the flavor all about me, truly deserving of a guy like me

also, if i was to give my advice, i'd probably state that you should try to find your own 'style' on how to play - aggressively, informatively, whatever, and don't copy someone else. that typically doesn't turn out well

also summarize your walls please (the point you're trying to make could more then likely be summarized into a sentence)
Spoiler: Image
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Re: [Newcomer FM] NFM7 | Day One

Postby Cyantic » Sat Jan 09, 2016 9:10 am

oh, walls = gigantic posts with multiple paragraphs if it needed defining
Spoiler: Image
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Re: [Newcomer FM] NFM7 | Day One

Postby Mroz4k » Sat Jan 09, 2016 9:26 am

Since I am technically unable to summarize my walls properly, I just bold what I think is the most important parts in them.

Anyways, for a Day 1, this thread is very ded.

Me thinks this will be another very quiet, slow paced game .____.
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Re: [Newcomer FM] NFM7 | Day One

Postby Cyantic » Sat Jan 09, 2016 9:31 am

this game opened up during the american night. it's too early to really call anything on how active/inactive it is
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Re: [Newcomer FM] NFM7 | Day One

Postby LucentDancer33 » Sat Jan 09, 2016 9:37 am

I just realized that today was 1/9/2016 lol. Disregard my last post.

Mroz4k wrote:Since I am technically unable to summarize my walls properly, I just bold what I think is the most important parts in them.

Anyways, for a Day 1, this thread is very ded.

Me thinks this will be another very quiet, slow paced game .____.


Imagine if people only posted to avoid prods ._.
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( ͡° ͜ʖ ͡°)


Spoiler: In Game names: Town of Salmon, John Protractor, Algebra, The Mathia, BlankMediumGames, BlackMailerGames, ____Ex Machina, The Pink Sheep, Step On Lego

Spoiler: 25 wins as: Godfather, Medium, Vigilante, Jailor Doctor
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Re: [Newcomer FM] NFM7 | Day One

Postby ladd » Sat Jan 09, 2016 9:43 am

Alright since this is my first NFM game I am gonna do a bit of role list analysis:

It's 9 vs 4 basically. Which means we can afford to mislynch 2 times barring mafia failing to kill or TK kills. We could probably mass claiming D3, depending on the situation.
We have 4 citizens ( with the possibility of having 5) which is an awful lot in a 9 town role list, but should help make people concentrate more on reads at least.
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Re: [Newcomer FM] NFM7 | Day One

Postby ladd » Sat Jan 09, 2016 10:02 am

Btw my tip for playing town is pretty much the same as Cyantic, be critical, if you feel like someone has done something you don't approve, call them out on it whoever they are. Be natural. Oh and consider all options.


My tip for scum ( open it only if you are mafia or witch )
Spoiler: Read this guide
Spoiler: jk gonna tell you when the game is over
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Re: [Newcomer FM] NFM7 | Day One

Postby Mroz4k » Sat Jan 09, 2016 10:05 am

Massclaim on Day 3 sounds good with me.

If Mafia fails to kill or TK gets one, or scum is lynched before that, we could extend it to Day 4 if we want to. But I think Day 3 in general sounds okay.


One more reason why its so important to be active - inactive people appear scummy and end up getting misslynched. Voting works differently then TOS - you vote on person with /vote, and once majority of people in game voted for one person, that person is lynched. There is no Guilty/Innocent phase here. Newer players should keep that in mind, if this is their first game.
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Re: [Newcomer FM] NFM7 | Day One

Postby TrueGent » Sat Jan 09, 2016 10:58 am

ladd wrote:We could probably mass claiming D3, depending on the situation.

I'd say if we mislynch D2 then we might need to massclaim D3, but in pretty much any other situation I would feel more comfortable massclaiming D4. It makes more sense mathematically and massclaiming early for no reason is something I want to avoid for the most part.
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